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#1 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2010
Location: Missouri
Posts: 289
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Creator of Mega Man quit Capcom.
Keiji Inafune (Creator of Mega Man) Quit Capcom. This makes me sad because Mega Man is my favorite Video Game Icon. What do you all think this means for Mega Man in the future? Do you see a New Mega Man 11 anytime soon after Legends 3 and Mega Man Universe? I hope if they make another classic Mega Man that they stick to the 8-Bit idea. I feel like Classic Mega Man works the best in 8-Bit personally.
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Here comes Disney.
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#3 |
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Certified Teacher
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Location: Bizarro Metropolis
Posts: 6,495
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#4 |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Will 'I can't believe it' make it better?
Damn...
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#5 |
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Y'all need Jesus
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Location: New Jersey
Posts: 8,938
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Pretend for a second no one else has the same retarded train of thought as you.
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#6 |
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Hench Mutant
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Location: Missouri
Posts: 289
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What I think Benvenuto meant by that is...
For Disney, After Walt was gone, things just aren't the same. The Movies aren't as good or anything and most of the stuff they do now isn't too great anymore. So he is comparing this to Mega Man since Keiji Inafune is now gone, future Mega Man's probably won't be as good. |
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#7 |
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Mad Scientist
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Posts: 1,913
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You do realize some (if not most) of Disney's greatest movies came well after Walt's death. I mean Beauty and the Beast was freaking nominated for a Best Picture Oscar.
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#8 |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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I tried. It hurts.
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#9 |
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Stone Warrior
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Location: Michigan, USA
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While it's sad to see him go, at the same time, Mega Man has become so formulaic and predictable over the years (spinoffs like Mega Man Battle Network, etc., aside), I can't imagine it being too hard for anybody to step into his shoes and make a new Mega Man game that falls into the same general mold as past games.
Also, I feel it's unfair to give all the credit for Mega Man's success to a single creative director. Making video games is a team effort, while a producer/team leader might direct things, and garnish most of the accolades, he/she doesn't work alone. Video game development is a collaborative effort amongst numerous artists/programmers.
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Tea Time!
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Quote:
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#11 |
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Hench Mutant
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Location: Missouri
Posts: 289
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Yeah actually I didn't realize he was gone before films like that. Thats just a comparison I seen on another site, so I assumed that was the case. I can't remember the last disney film I seen. I did like a lot of the ones through the 90's though.
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#12 | |
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Stone Warrior
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Location: MN
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Quote:
Sad, in a way, to hear that Inafune left; but I do agree that the Mega Man games had become so formulaic and trite. Not too terribly fond of the series beyond MM3 and the first X. Just to nitpick: Inafune didn't create Mega Man. The team leader/director on the first two games did. Inafune was called on as an illustrator for the first game, and one of his first tasks was to take the pixel-drawn version of Mega Man and flesh him out in pencils. So you could say he co-created the character. But considering the teams were so small and time was short, Inafune wound up doing a whole lot more with the early games, and eventually became the overall series' producer. Thus why a lot of people think of him as "Mega Man's creator." |
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