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Old 08-09-2011, 12:34 AM   #11
Pro Igrok
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Join Date: May 2011
Location: Somewhere in the Milky Way
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What notable changes have you made to the game in this newest version?
So many changes, then will be difficult to make list with them, but I will try. What's new:
- The project adheres to the original concept of classical turtles;
- All graphic in 16-bit palette;
- Playable character is made in tmnt iv:arcade style;
- Levels with many layers;
- AI closed to TMNT4;
- New classic lifebars;
- Robots exploding after death, as they're supposed;
- Don can perform new chargeattack;
- Roundhouse kick to enemies if they attack you from side (fast and doesn't waste energy).
- Classic skateboard level;
- Block for weak attacks (you can die in block only if damage more, than defence);
- Classic damage system (2 combo +-2 hits and simple enemy is dead);
- Original sounds (thanks to Smoke to helping with this);
- New combo system (ground, air, mixed);
- Original fonts, menu and etc.
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