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#22 |
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A Magic Light Dudette!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2009
Location: Spain.
Posts: 3,878
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#23 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: BELGIUM
Posts: 395
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Quote:
I guess all Turtles will have 'human' eyes that switch to all white eyes when they enter 'fighting mode', just like the TMNT 2007 movie and the Nick show. |
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#24 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Posts: 383
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Like the idea that the Turtles' eyes white out when they are full of adrenaline. Kind of like when Gargoyles' eyes glow. If this is going to be like the Arkham games, I suppose the Turtles will use grappling hooks or leap onto buildings similar to Catwoman. Hopefully there's freeroaming involving jumping from rooftop to rooftop and sewer roaming.
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#25 | |
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Stupid Rich
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Room 237
Posts: 11,152
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Quote:
Also that idea is so tired and short sighted for a TMNT game.
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![]() @~<3 Mom~@ |
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#26 |
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The Agenda of Existing
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
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you don't need free roaming to have platforming and mazes.
This is TMNT not Skyrim, unlike Batman or the Assassin Creed dudes, the Turtles can't be seen at all by the public. Free roaming is way too unnecessary when you have to avoid 90% of NY City |
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#27 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2013
Posts: 4,177
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Batman can't be seen either...especially in Arkham city (everyone is a bad guy) XD.........at least if the turtles get seen, people won't shoot them right away XD........(they's probably just run screaming) lol
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#28 |
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Weed Whacker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Auburn, WA
Posts: 34,551
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I really dig the designs and the textures. Bravo.
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#29 | |
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The Agenda of Existing
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
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Quote:
The people know Batman exists, he is a well known Superhero. The turtles are hiding from the public, not to be seen. |
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#30 | |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2013
Posts: 4,177
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Quote:
if Batman can make it in a city full of villains, I'm sure the turtles can make it in New York without being seen they seem to do a good job in the show at least
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#31 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: North Carolina
Posts: 2,708
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This isn't such a hard thing to resolve. Just set it up so if you're spotted by people, you have to get out of sight quickly, or you lose.
Plus, I didn't play it, but I've seen a bit. Wasn't it magically night time all the time in Arkham City?
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PSN/Miiverse: MikeFarber
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#32 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2013
Posts: 4,177
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yup XD......I guess it was a looong night for Batman.
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#33 |
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The Agenda of Existing
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
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This thread pretty sums up the whole "TMNT need to be like Arkham/free-roaming" shebang
http://forums.thetechnodrome.com/sho...ghlight=arkham and, if there is gonna be free roaming, ala Spider-Man 2 the movie the game, then why even bother to be on the streets. Humans are there, stay on roof tops, and bing! majority of the game is a huge waste. |
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#34 |
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Sewerhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 2,890
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Free roaming sounds cool, but I don't think it's necessary. Now, a later installment of this series that includes some sort of linear stealth elements between the brawling segments (like Arkham Asylum or Sleeping Dogs' indoor stages) that turn into brawling segments if discovered (like Metal Gear Rising: Revengeance) would be extremely cool. Not necessary, but cool.
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#35 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Feb 2013
Posts: 105
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This game sounds really hard dudes. Age 30 and above and needing to learn 70 moves per character? I can't wait!
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#36 | |
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Sewerhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 2,890
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#37 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2011
Location: Southern California
Posts: 912
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I do not see a free-roaming model of gameplay working for the TMNT. They're disciplined ninjas who move in the Shadows or get sliced up by stronger enemies and don't attack those who don't pose any threat to them; the "go wild goofing around and causing havoc" philosophy would be contrary to that more.
I also can't conceal my general annoyance at this sort of game design and its typical weak points that hardly ever get fixed just because it's the stylish thing to emulate. Making an urban environment wider, in every game that does it, also makes it shallower. Having very few buildings you can actually enter is bad enough, but in DC Universe Online, they actually thought it was acceptable to give us maps of Gotham and Metropolis that barely had any population. I think if people can't absolutely nail the expansive world thing, they shouldn't bother. Give me tightly-designed little dungeons that keep me on my toes; I'd much rather be the little guy who has to fight for his life against a big orc than the guy who can shoot a hooker with his AK-47 with no retribution to offer challenge.
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#38 |
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Second City Shinobi
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Chi-town
Posts: 4,182
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I like em. Glad they look like Turtles and not lizards like in TMNT 2k7
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Some things are better left unsaid. This isn't one of them |
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#39 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2011
Location: Pittsburgh
Posts: 1,470
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Ok, the only reason I'm posting this here is because we don't need another "Out of the Shadows" thread, so don't rip me a new one....
But it looks like there will be another game with the same name. The previously titled "Thi4f" has now been renamed "Thief-Out of the Shadows". So i guess Thi4f was too hard to pronounce so they just stole another game's title. |
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#40 | |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2009
Location: Budapest, Hungary
Posts: 1,088
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Quote:
by the way: http://en.wikipedia.org/wiki/Out_of_...s_(video_game) |
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