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Old 07-05-2009, 05:06 PM   #661
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I hate ninja turtles, so I'm really glad that a non-tmnt character is in this. Make more!
Go die in your friendless corner.
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Old 07-05-2009, 05:25 PM   #662
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Go die in your friendless corner.
You sensitive child.
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Old 07-05-2009, 05:26 PM   #663
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You sensitive child.
He's not sensitive. He's Canadian.

Last edited by The Shelf; 07-05-2009 at 05:39 PM.
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Old 07-05-2009, 05:50 PM   #664
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At this point, I think there will only be 15 characters. We already know of 12.

4 TMNT, Splinter, Casey, April, Shredder, Foot soldier, Utrom, Rabbid 1, Rabbid 2.

Add in Karai with her movie design, and you have 13. Other than that, I expect 2 more characters...Fugitoid was heavily hinted by Peter himself, and Leatherhead is likely.

So...that's it.
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Old 07-05-2009, 05:53 PM   #665
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At this point, I think there will only be 15 characters. We already know of 12.

4 TMNT, Splinter, Casey, April, Shredder, Foot soldier, Utrom, Rabbid 1, Rabbid 2.

Add in Karai with her movie design, and you have 13. Other than that, I expect 2 more characters...Fugitoid was heavily hinted by Peter himself, and Leatherhead is likely.

So...that's it.
I doubt the game will have just two villains.
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Old 07-05-2009, 06:39 PM   #666
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I doubt the game will have just two villains.
Although Karai could be considered a villain, word.

We aint got the best rouges gallery, but there's still Bishop, Rat King, Hun, Elite, and Savanti. And then you could dig up some OT baddies.
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Old 07-05-2009, 06:44 PM   #667
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I doubt the game will have just two villains.
You'd be surpised. With a Foot Soldier, they can BS the rest.

Anyways, I hate these Rabbids. It wouldn't be nearly as bad if they were only one and if it was TMNT themed. I just hope there's more characters. There's currently 12 and I've seen fighting games with less (even in this day 'n age)
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Old 07-05-2009, 07:19 PM   #668
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Y'know, I don't think we'd be as upset if this was all revealed after the game was released - like the Rabbids were hidden characters that someone found like a day or two after the release. Guest characters aren't inherently bad - I loved playing Akuma in Children of the Atom. It's just got to be done right.
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Old 07-05-2009, 08:33 PM   #669
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They better at least add Karai and Leatherhead, and I guess Bebop and Rocksteady to give some purpose for the old-school logo thing. But I was also hopinh for some NON-TMNT/Foot characters, which like I said, so far we just got the Utrom. Leatherhead is such a character, how bout a Triceraton?

And IMO The Utrom himself is a waste of space. He replaces Krang, and also dishes out the chances of a robot-Baxter or whatever unless they want 2 big robots in the game.
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Old 07-05-2009, 09:20 PM   #670
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He's not sensitive. He's Canadian.
And just what in the hell is that supposed to mean?
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Old 07-05-2009, 09:37 PM   #671
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And just what in the hell is that supposed to mean?
Chill, I'm just teasing Peanut because he always used to complain about people from the United States being called Americans (at least, I'm pretty sure that was him... I could be mistaking him for someone on another forum who acts just like him).

I swear, you can't make a joke these days without someone calling foul.
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Old 07-05-2009, 10:09 PM   #672
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Um...I posted the song by the Arrogant worms...and I am a United Statesian.
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Old 07-05-2009, 10:21 PM   #673
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I don't think we'll get a small roster.

Fighting games usually have huge rosters nowadays, its not the early 90s. They all seem to have a mentality of more = better.

Also this is a Smash bros like game, and that series has a lot of characters in its roster. This is a simpler version of that game so its even easier to put a new character in as opposed to Smash bros. Characters can play similar, All the turtles are pretty much clones with slight variations (like Fox/Falco/Wolf in Brawl). And they mentioned the other characters didn't play too different either.

So yeah I do think the minimum roster we'll have is around 20, maximum probably around brawl numbers which is like 35.


My ultimate wish list? Even if we get tons of clones have a HUGE roster a la DBZ TB2/3. Those games have HUGE 100 character rosters. Most play very similar but are still different enough and you get pretty much every DBZ character ever.

I do think it won't be that high numberwise but its my wishlist for the game. Who knows it could happen. Also I do think we'll get a minimum of 20.
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Old 07-05-2009, 11:17 PM   #674
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Fighting games usually have huge rosters nowadays, its not the early 90s. They all seem to have a mentality of more = better.
Not really. Take a look at some of the more recent iterations of games. Mortal Kombat vs. DC Universe had a paltry 22 characters, down from over 60 in the previous iteration; King of Fighters, which has always prided itself on large rosters, has been shot down to 22 as well. No Street Fighter game following Alpha 3 has even come close to touching that numerical manage of fighters. Hell, even Raging Blast, which is Budokai Tenkaichi's successor, is said to have its roster cut almost in half (time will tell on this one, however).
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Old 07-05-2009, 11:39 PM   #675
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Those are more like exceptions to the rule.
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Old 07-05-2009, 11:46 PM   #676
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Those are more like exceptions to the rule.
Or not. Trust me, those were just the examples I could think of off the top of my head. Most of them have to deal with the fact that they're starting brand new off of new technology that they're unused to (like the fact that most of said games are showing up on PS3/360 for the first time), so the rosters have to be slimmed down.
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Old 07-06-2009, 12:02 AM   #677
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Good thing this is a Wii/PS2/2gamecubesducktapedtogether game
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Old 07-06-2009, 02:02 AM   #678
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Good thing this is a Wii/PS2/2gamecubesducktapedtogether game
The f*ck is "duck tape"?

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Old 07-06-2009, 07:43 AM   #679
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Good thing this is a Wii/PS2/2gamecubesducktapedtogether game
God I'm tired of that lame joke.

And my point wasn't whether or not Smash-Up will have a large roster or not. It was the fact that most modern fighting games have less characters than their predecessors. I was simply correcting a statement you made.
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Old 07-06-2009, 08:02 AM   #680
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Or not. Trust me, those were just the examples I could think of off the top of my head. Most of them have to deal with the fact that they're starting brand new off of new technology that they're unused to (like the fact that most of said games are showing up on PS3/360 for the first time), so the rosters have to be slimmed down.
For the first games of a new series/engine, they usually will only add a few characters (12-20). With sequels and other iterations, they tend to get the fighting system down-pact and are able to create fighters easier and plus they don't have the fans waiting by the door for the sequel as much... so when sequels to these games do come out, we could always expect the return of the original characters plus numerous more.

So you guys may be waiting for TMNT Smash Up 1... but I am greatly anticipating TMNTSU2!!!! Where you can play as Tatsu AND Mondo Gecko! WOOO!!

- Sniffing glue in Miami

Last edited by deathtojohnny; 07-06-2009 at 08:10 AM.
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