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#1 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Smacking Hamato Inya with nunchucks.
Posts: 736
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TMNT T.I.T. for SNES and for arcade
That's a kind of funny abbreviation for Turtles In Time lol
but anyway... did anyone notice that in the SNES version when you get to Super Shredder at the end he doesn't have a green laser sword (kind of like a light sabre from Star Wars) in the SNES version, but in the arcade version he has better animation, more detail and also has a cool green laser sword. sure the SNES version is great, but I just noticed that and wonder why they didn't give him a sword in the home console version.
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![]() ![]() "Movies don't create psychos. Movies make psychos more creative." —Billy Loomis (Skeet Ulrich) from the movie "Scream" |
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#2 |
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Foot Soldier
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Location: Ada, OK, USA
Posts: 212
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In the arcade version, he doesn't turn into Super Shredder, which is why his attacks (and animations) are different.
There are other differences as well. In the arcade you don't fight Rat King. In the SNES you go to the Technodrome after the sewers, and are from there sent back in time, but in the arcade you are sent back in time from the sewers. In the arcade in the prehistoric part you fight a mud monster, in the SNES you fight Slash. On the pirate-themed level you fight Tokka and Rahzar in the arcade, and Bebop and Rocksteady dressed as pirates in the SNES (you fight Tokka and Rahzar in the earlier mentioned technodrome level). |
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#3 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Smacking Hamato Inya with nunchucks.
Posts: 736
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interesting... yeah you're right. i didn't catch those before. in the first arcade game, didn't they put a special snow level on the NES version that wasn't in the arcade? and you have to fight a mutated polar bear or wolf or something at the end who has a freezing gun
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![]() ![]() "Movies don't create psychos. Movies make psychos more creative." —Billy Loomis (Skeet Ulrich) from the movie "Scream" |
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#4 | |
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I'm your Devil
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 12,439
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Quote:
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#5 | |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: Joe's Pet Place, Slowklahoma
Posts: 195
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Quote:
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#6 |
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Foot Soldier
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Location: Ada, OK, USA
Posts: 212
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The graphics are pretty close. About as close as they could do on the SNES. I always thought it was funny that they through in an option to change the Turtles' palletes to something that was supposed to be like the comic versions
Plus, they added a cheap versus mode and Time Trial mode. And there was also a two player version of the arcade Turtles in Time, you know. |
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Writer • Director
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2004
Location: Los Angeles
Posts: 12,035
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Yeah but Ive never seen one They were always 4 player
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#8 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: UK, Tamworth
Posts: 806
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Ok, i own the arcade machine, and the snes cart, the differences
"Roadkill rodneys were replaced by robots with boxing mits" "You do not fight Rat king in the arcade version" "You dont have the first technodrome level in the arcade version" "There are no mousers in the arcade version" "Rocksteady and Bebop are no in the Arcade Version" "You fight Tokka & Rahzar on the Pirate Ship" "Shredder does not turn into super shredder" "Rock soldiers have more weapons in the arcade version" "Neon night riders is at a side scrolling perspective" "Instead of fighting slash you fight Cement Man" there are just a few of the differences. |
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#9 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Smacking Hamato Inya with nunchucks.
Posts: 736
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I like the arcade version more than the SNES version.
__________________
![]() ![]() "Movies don't create psychos. Movies make psychos more creative." —Billy Loomis (Skeet Ulrich) from the movie "Scream" |
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#10 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: UK, Tamworth
Posts: 806
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Yup, me too.
Plus the music kicks ass on the real machine. |
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#11 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Southeastern Louisiana
Posts: 786
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If you really want to see a difference, put the SNES and Arcade versions next to each other and compare the animation. The SNES version seems to be missing over 1/3 of the frames of animation.
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#12 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: UK, Tamworth
Posts: 806
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I would... but the arcade machine is too heavy to move...
roms are bad.. tut tut...*downloads more roms* |
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#13 |
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Hench Mutant
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Location: Where you least expect it
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Once I get my arcade emulator working I'll try and rip some sprites to offer as comparisons.
From what I've seen/played of the arcade, it's much more articulate. Not surprising, actually, as that's the way arcades have been compared to console releases since the beginning of the video game age. There are few "perfect" translations to consoles, even today. Well, if there are I apologize for my ignorance and would encourage you all to enlighten me.
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#14 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Smacking Hamato Inya with nunchucks.
Posts: 736
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acute observation Hyper Metal Sonic, and actually I noticed the exact same thing... the SNES Turtles in Time has MUCH worse animation. The arcade version feels and looks a lot smoother and just better overall. In fact... if you will notice, in the SNES version, when you fight Super Shredder at the end of the game, he only has TWO, and I repeat TWO animation sprites when he is walking. It is ridiculous and looks terrible!!!
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![]() ![]() "Movies don't create psychos. Movies make psychos more creative." —Billy Loomis (Skeet Ulrich) from the movie "Scream" |
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#15 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Posts: 1,289
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The arcade version has much better graphics. I haven't played the arcade version for years until recently and was really surprised to see how different it was.
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