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Old 04-08-2005, 09:02 AM   #1
ThirdMarioBro
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Debate 01: Stagnation of gaming

I came up with an idea last night. There's not much to talk about this time of year seeing as everyone is tight lipped until E3, so why not try something new.

I thought it might be a good idea to maybe start a series of debates on some topics that are relavant to the modern gaming industry. Why not start with something that bothers a lot of people.

Do you believe that video gaming is begenning to stagnate? Is the Electronic Entertainment Industry repeating itself and going to run itself into the ground with old ideas running themselves to death, or are people happy with this and everything going to be fine? You be the judge.
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Old 04-08-2005, 01:46 PM   #2
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It's hard to say. As long as Nintendo is around, there will always be something whacked out crazy coming out. Japanese games tend to go a little out there in terms of games, so if we do indeed see these in the states, I think that would bring the industry out of this "stagnation" that we're in.

I suppose it's really up to what the people want. Now that everyone plays games these days, there's something for everybody, and businesses know that they will buy franchises they like, so there's really no reason to change a whole lot. Hardcore gamers like us tend to like some form of change in our favorite franchises, and not enough companies are compensating for our desire for variety.

No one can see the future, and this industry is forever changing. We could see something wonderful in the near future, or we could be in the same "make GTA 500000 times" era for a while. My prediction is we'll have this stagnation for about another year, and then something awesome will be released that will change the industry for the better.
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Old 04-08-2005, 02:02 PM   #3
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You can boil so many games down to simple premises. It's just a matter of what new things you can do with it.

Some people are happy to find new applications of certain elements of games while others just want 'something new' and don't care whether it gets boring very quickly because it's 'innovative'.

It's hard to find a balance of both and gaming has become so popular that it really is a massively profitable market and is therefore subject to the old rules of 'supply and demand'.

Everyone's bound to find something they like, even if they're a hardcore fanbaby.

While I'm only a slightly-more-than-casual gamer (oh, shoot me) all I need is for a game to entertain me occasionally. The most important factor is replayability and that's something a lot of games lack.
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Old 04-10-2005, 12:47 AM   #4
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I'm siding with Nintendo (supprise there, huh?) on the concept that improving a consoles power is just one way to improve the gameplay experiance. I mean, just look at some of the games on the DS now... Nintendogs is a good example of a game that just won't work on anything else (maybe a PC, but not nearly as well).

Online gaming, once it's free, could be another thing to spark the industry. There has to be a solid feel of 'community' though, to keep the game alive. Diablo 2 has it, Warcraft has it, and WoW has it. But those are for the PC, and PC gamers have it easy... they just have to be on their console to be able to talk to other users.

I think Pictochat's a good starting point for it all though. DS games can access it, every DS owner knows the interface, and i'm sure there's some logic behind only have 4 rooms (perhaps each server cluster supports 64 players online at a time?)

And developers working together. We've seen some incredible games come from this (F-Zero GX, Enix's games have gotten better since the merger with Square from what I'm told, and MGS:TTS). The more creative minds you have together, the more creative the end product's going to be.

Sony's done something really cool with the Eye Toy concept as well, but it dosen't really have a great title for it yet. I can see a lot of possiblities with this.
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Old 04-10-2005, 08:48 AM   #5
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Personally, I'm fine with gaming the way it is right now. Lately things have been slow game wise for me, but that's because I'm always broke, not because there's a lack of good games to play. I really think the whole "innovation" thing is a bit overrated. People slam companies for doing the "same thing" even though it's fun as hell.

I really don't care about new ways to play. All I care about is playing good games, and I can't complain about that. Nintendo's whole "we need innovation" thing is really tiring to me. I don't see a need for it. Gaming isn't getting boring, and I don't see it slowing down anytime soon either. I'd be perfectly happy if all the new consoles just updated technology wise and didn't offer a "new way to play". If Revolution were to go ahead with the ridiculous touch screen control thing...well I'd think twice before buying it, where as if they had just released a new console with updated technology I'd buy it right away.

So basically, I don't care about innovation. I don't care about creating new ways to play. Just give me good f*cking games and I'm happy.
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Old 04-10-2005, 09:19 AM   #6
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Quote:
Originally Posted by Peanut
So basically, I don't care about innovation. I don't care about creating new ways to play. Just give me good f*cking games and I'm happy.
Amen to that
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Old 04-10-2005, 11:53 AM   #7
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Saying innovation is not important is a little bit ignorant if you ask me, no offense. Granted, Nintendo keeps hyping it, but without innovation we'd still all be playing Pong. Hell, without innovation there would not even have been a Pong.

I wouldn't say I think the industry is stagnating because it keeps repeating itself, but I don't always like where it's going. Sure, everyone is in it for the money, but damn it, developers should at least try to make something special. Many games these days are just average or below it, and I don't like that. Even most of the games that are technically well made are just not enjoyable (In my opinion) because they just lack a special touch, they still feel cold and generic. I think of video games as an art form, and good art is made with love. I'm sure that makes me sound like a pussy, but whatever. Go play GTA.

I am a Nintendo fan because in my opinion Nintendo is one of the few developers that actually tries to make their games special. Innovative or not, every Nintendo game is unique. These are the games that I enjoy playing and that make me feel good. I don't usually get this feeling with other games. If that makes me a fanboy, then I guess I'm a fanboy. Maybe if other developers would get off their asses and actually thought of new ideas and actually spent some time on their games instead of cramming them full of lifeless FMV's and sh*tty voice acting, I wouldn't have to stick with one company.

Bigger is not always better.
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Old 04-10-2005, 12:02 PM   #8
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Quote:
Originally Posted by Mecha Cow
Saying innovation is not important is a little bit ignorant if you ask me, no offense.
Of course it's important but it shouldn't be valued above everything else. I see a lot of Nintendo games that are supposed to be new and inventive but they either don't interest me at all or don't keep me enertained for long. Just one example, Zelda games have new twists, but nothing interesting for me. It got old after OoT in the same way GTA does.

I found the Midway producer's comments on PA quite relevant, that you can boil all games down to simple elements and this is for the most part true.

Just because something's new, it doesn't make it better.
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Old 04-10-2005, 12:31 PM   #9
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Of course it's important but it shouldn't be valued above everything else.
I agree, it's an important element of games but it isn't the only one. I guess Nintendo keeps preaching it because it's kind of like their 'gimmick'.
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Old 04-10-2005, 12:52 PM   #10
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Nintendo wouldn't be here today without their gimmick of innovation.

And while innovation is a very important part of developing newer games, sometimes I like to see plenty of games stay the same with a few newer things added to it. For example, Castlevania: Symphony of the Night. I've played that game at least 50 times. Literally. If they released that game again on PSP or even PS2 with a few new rooms and items, I'd buy it in a heartbeat. There's some things that you just don't need to change. At least that's how I feel.
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Old 04-10-2005, 02:47 PM   #11
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Peanut... again, Iwata's said there won't be a touch screen. It's too costly, and not effective enough. Enough of that though.

Ai, you're right. If it's not broke, don't fix it. I think this is where adding features on, with out hampering old solid ones, comes into play. Add your touch screens, add your cameras, add gyroscopes... but leave the basics intact. As long as a controler has a D pad, analog stick, and some face buttons, developers are free to design the same old stuff they've been working on since the SNES/Genesis era. For the ones that want to be really creative, or have an idea that just won't work without the new features (ie, Namco and Pac-Pix), that's there for them too.

And Nintendo's 'innovation gimmick' isn't a gimmick. Analog control is now standard because of the N64... hell, I could make a list of everything Nintendo's contributed to the industry, but everyone here already knows it. Sony's even using console-handheld connectivity with the PS3, so I guess that wasn't too bad of an idea either, huh?

That's no to say other people haven't changed the industry either.

Without Atari there woulen't have been an industry in the first place, Sega introduced the CD medium, Microsoft made online console play viable, and Sony's working on inputing gamers into the games with their Eye Toy.

What about the games though? How many times can someone play the new Madden before they get bored with the next years release? Can little Johnny play Mario Party 1283792173 without falling asleep because he's done it all before? How many times is Suzy going to have to catch Pikachu to battle the same bland NPC's? I can see a growing need for an uphaul with game design, not just the way we control it. The new controll methods are ways to trigger developers creative juices to flow. Iwata said it best... "When was the last time we, as an industry, created a new genre?". I love my old games... but I want something new to go with them.
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Old 04-10-2005, 03:21 PM   #12
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Quote:
Originally Posted by Mecha Cow
I wouldn't say I think the industry is stagnating because it keeps repeating itself, but I don't always like where it's going. Sure, everyone is in it for the money, but damn it, developers should at least try to make something special. Many games these days are just average or below it, and I don't like that. Even most of the games that are technically well made are just not enjoyable (In my opinion) because they just lack a special touch, they still feel cold and generic. I think of video games as an art form, and good art is made with love. I'm sure that makes me sound like a pussy, but whatever. Go play GTA.
Ya see, I wouldn't have a problem as much with all the bad games if they didn't sell, but because they do, it encourages other developers to think they can get away with making crap. Truthfully, they can. That's what pisses me off and makes me think the industry is begenning to stagnate. If people would just snub those bad games, then things would look up. It's happening a little with companies like Acclaim going bust, but it needs to keep happening to flush out the rest. To be fair, even EA's quality has gone up a bit. That might have to do with their falling revenues, but either way, its happening.

Quote:
Originally Posted by Ai Takahashi
Castlevania: Symphony of the Night. I've played that game at least 50 times. Literally. If they released that game again on PSP or even PS2 with a few new rooms and items, I'd buy it in a heartbeat.
That game is 2D perfection. If you like that, then play the new one coming to DS. It's from the same guy who made SotN. That's the one game I almost bought a used playstation for, but I just opted for using Bleem (with the original game though)

Quote:
Originally Posted by Gwg
What about the games though? How many times can someone play the new Madden before they get bored with the next years release? Can little Johnny play Mario Party 1283792173 without falling asleep because he's done it all before? How many times is Suzy going to have to catch Pikachu to battle the same bland NPC's? I can see a growing need for an uphaul with game design, not just the way we control it. The new controll methods are ways to trigger developers creative juices to flow. Iwata said it best... "When was the last time we, as an industry, created a new genre?". I love my old games... but I want something new to go with them.
Yeah, Nintendo's guilty of rehashing games too. The only reason the Mario Advance series exists is to make a quick buck on a trusted name. The difference is that they keep trying new things as well. Sega created online gaming, but Microsoft is the first company to actually make it work easily and user friendly.

Quote:
Originally Posted by Gwg
The new controll methods are ways to trigger developers creative juices to flow.
Yeah, I mean, like a few years ago the once thriving puzzle genre was dead, but the new hardware pushed developers to try new puzzle ideas. Think about it. We've dropped every block, jewel, pill, cookie, gem, bean, tetrad, and combination thereof known to man, and they finally just stopped trying. The touch screen of the DS opened up the idea for things like Metros and Polarium, and the PSP's storage capacity opened up the ability to play to the rythm of a game (Lummies). New interfaces open the gateway to new games, but you have to have someone daring enough to do it in the first place. That's where Ninendo comes in.
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Old 04-10-2005, 04:23 PM   #13
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In a fight like this I have no side to pick really. If I do pick a side it's the side whose fans arent Hellbent on the destruction of everyone else. This is why I now prefere Nintendo products over Sony products. Also I believe Sony makes horrible products. I have a friend whose PS2 controllers break on him all the time and he's rather careful with them/ My PS2 has broken 3 times alone in the past 4 years and I havnt abused it in any way. The replacement I have now is starting to get slow however. It makes tons of noise and it takes forever to read disks. I have had my Super Nintendo since I was 4 and I had thrashed that thing when I was little. The two controllers it came with still work, the games all still work, and the system still works almost like new. The only thing broken on it is the re-set button which isnt broken it's just kinda sticky there and hard to move from something I guess I did to it when I was a kid. So I prefere quality. Sony pays off everyone to make them wonderful games but what's the fun of playing a game on a system that is just going to break and freeze on you?
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Old 04-10-2005, 04:35 PM   #14
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that's a bit off topic, but i'll comment on it.

Sony dosent pay anyone off, usually, to get the games. All Sony has to do is market their console as being cooler then the rest, and boom... people want it, usually for no solid reason other then "but ____ says it's fun!". The developers go where the userbase is, peroid (unless they're like Hideo Kojima and view Nintendos system as a childs play toy, but that's not for here...)
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Old 04-10-2005, 05:24 PM   #15
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Originally Posted by ThirdMarioBro
Is the Electronic Entertainment Industry repeating itself and going to run itself into the ground with old ideas running themselves to death, or are people happy with this and everything going to be fine?
I really don't think people care that much whether innovation occurs or not. I mean some games just work and don't need to change. Sometimes change/innovation is a bad thing (virtual boy). And honestly I think Madden fans would buy the games if nothing but the players changed from year to year. Fact is the industry is huge now and although it almost ran itself dry once I just don't think it will again mainly due to the larger user base now who just doesn't care if things change.
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Old 04-10-2005, 06:04 PM   #16
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The main point is that the industry was huge back then too. Every house had an Atari, and every studio was looking to slap the next big icon onto its games.

Most gamers arn't aware of the history, so they don't see the warning signs. Yes, we should enjoy it... but we need to be a little cautious. People's tastes change at the drop of a hat now, and that makes it very dangerous to developers. It all boils down to business, and if studios think slapping E.T. on a game's going to make it sell, they'll do it, regardless of the game's quality.
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Old 04-10-2005, 06:37 PM   #17
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Another reason I believe Nintendo to be the most stable. Tastes change at the drop of a hat concerning the casual public, but NIntendo fans are known for their stability and reliability. That makes them stable as a result. They keep going on by leaning on their fans. I've never really understood what it is about them that instills that kind of loyality in each generation, but the fact is that they do.

I believe Nintendo and Microsoft have fanbases. For Nintendo, it comes natural for some reason. For Microsoft, they had to work at it because they're new, but it happened. Sony has a consumer base, and if someone were to become better them Sony, the casual public would switch as long as it had the cooler image as well.
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Old 04-10-2005, 06:48 PM   #18
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Originally Posted by Mecha Cow
Saying innovation is not important is a little bit ignorant if you ask me, no offense.
I'm still trying to find out who said innovation isn't important...

And thanks for clearing that up on the touch controller GWG. I haven't been following any videogames news lately, so I didn't know about that. I'm glad to hear it though, looks like Revolution is back on my "To Buy" list.
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Old 04-10-2005, 07:34 PM   #19
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Frankly, I don't know what Revolution is, but I do want change, but I want it like the DS. I want new things to be slowly introduced while maintaining what we already have, just like DS did. Slowly introducing innovation and getting people used to new ideas is how you advance gaming.
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Old 04-11-2005, 04:55 AM   #20
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I'm still trying to find out who said innovation isn't important...
I got the feeling that's what you were getting at, sorry if I put words in your mouth.
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