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Old 07-12-2006, 05:23 PM   #1
jasonorme666
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Wink TMNT Arcade Engine - Download V.0.3

Visit the Official TMNT Engine website at http://www.jsofts.com/tmntengine

Visit the Official TMNT Engine Forum at http://www.jsofts.com/tmntforum

Watch The Video On YouTube

Comment on it, Rate it.

Visit the below link

http://www.youtube.com/watch?v=cbD4dlETlyE


-------------------------------------------

UPDATED

AUGUST 21st 2006

TMNT Engine V.0.5 and V.0.5 lite are now available for download

Visit http://www.jsofts.com/tmntengine to download

View the changelog http://www.jsofts.com/tmntengine/changelog.php

Enjoy



UPDATED

JULY 22nd 2006

Version 0.4 Standard and 0.4 Lite are now available for download.

Visit the Downloads page to download them.

To see the changes/updates/fixes for this release, please visit the Changelog

Screenshot




------------------------------------------------------------------------

JULY 18th 2006


The new download is available for Version 0.3, A standard and lite version.

Screenshot



Download - Standard Version

Version 0.3 DOWNLOAD - 4.74MB

Download - Lite Version (Compresses sounds and comes with No music)

Version 0.3 Lite DOWNLOAD - 1.98MB

See below for what it available and new in this Engine Test.

Engine Includes:

Purple Foot Soldiers With A.I
Red Foot Soldiers With A.I NEW
White Foot Soldiers With A.I NEW
Playable Leonardo, with movement,attack and jump buttons
Purple Foot Soldiers Grab Leonardo
Leonardo can throw the Purple foot soldier over his shoulder
Purple Foot Soldiers Circle the player
Red Foot Soldiers Circle the player NEW
Back Attack
Player 3 jumping attacks, low, med, high
Player Health bar
Player Kills score
Music from the Original Arcade Game
Sounds from the Original Arcade Game
Player Shadow
Leonardo Shell Shocked
Foot Soldiers have shadows when walking NEW
Scrolling NEW
Foot Soldier Idle dance thing NEW
Slightly Improved clip detection. NEW
Purple Foot Soldiers other 2 punches and kick NEW
Leonardo getting knocked down NEW
Foot Breaking through doors NEW
Foots comming through elevator NEW
Balls rolling down stairs NEW
Hurry!! Icon NEW

Engine Comming Soon:

Improved clip detection.
Aero attack out of screen detection
Leonardo getting knocked from out of the air
Improved foot soldier throwing
Lives decrease
White foot soldiers being thrown
White foot soldiers circling player
Metal ball hitting white foot soldiers
Metal ball hitting red foot soldiers
Thrown red foot soldiers not turning purple
End of level horizontal part being properly done
Flames at start of level
Flipping off of horizontal wall
Shadows on every foot soldier action
Roadkill Rodney
Exiting the stage correctly
Enemies not staying off screen for so long
Removing clipping problems with doors/elevators

Known Bugs:

Some players may find that 0.3 standard version may crash on start-up, if this happenes please let me know, additionally try the Lite version.

NOTE:

The game ends when the last foot soldier is destoyed and you hear a Scream.
If the game doesn't end at this part and you appear stuck, please restard by pressing F2.

Thankyou to Mario Gamer for supplying backgrounds
Thankyou to Elly for supplying music

--------------------------------------------------------------------------------------------



JULY 14th 2006

The new download it available Version 0.2.

Screenshot



Download

Version 0.2 DOWNLOAD - 4.4MB

See below for what it available and new in this Engine Test.

Engine Includes:

Purple Foot Soldiers With A.I
Playable Leonardo, with movement and attack button
Foot Soldiers Attack
Purple Foot Soldiers Grab Leonardo
Leonardo can throw the foot soldier over his shoulder
Foot Soldiers Circle the player
Back Attack
NEW Player Jumping
NEW Player 3 jumping attacks, low, med, high
NEW Player Health bar
NEW Player Kills score
NEW Music from the Original Arcade Game
NEW Sounds from the Original Arcade Game
NEW Player Shadow
NEW Leonardo Shell Shocked

Engine Comming Soon:

Foot Soldier Idle dance thing
Improved clip detection.
Purple Foot Soldiers other 2 punches and kick
Aero attack out of screen detection
Leonardo getting knocked down and from out of the air
Improved foot soldier throwing
Lives decrease


--------------------------------------------------------------------------
JULY 12th 2006

Hello everyone,

Some of you may be aware of my TMNT Sprite Ripping Project.

Well I have created a small engine test that I have been working on for some time.

It is done by myself in MMF2, I'm bassicially working on making the engine to the original 1989 konami arcade game, of course, it will never be perfect or identical, but atleast we should have a good fan-game atleast.

Give it a download and test it out.

See below for what it available in the Engine Test.

Screenshot



Version 0.1 DOWNLOAD - 1.2MB


Engine Includes:

Purple Foot Soldiers With A.I
Playable Leonardo, with movement and attack button
Foot Soldiers Attack
Purple Foot Soldiers Grab Leonardo
Leonardo can throw the foot soldier over his shoulder
Foot Soldiers Circle the player
Back Attack

Engine Comming Soon:

Player Jumping
Foot Soldier Idle dance thing
Improved clip detection.
Purple Foot Soldiers other 2 punches and kick

Last edited by jasonorme666; 08-20-2006 at 07:17 PM.
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Old 07-13-2006, 09:15 AM   #2
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It would appear no one is interested dispite 30+ Views.
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Old 07-13-2006, 09:34 AM   #3
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You need Benvenuto sprites, that's all.
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Old 07-13-2006, 10:50 AM   #4
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Yeah...edit in Benny...make him save his brothers...
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Old 07-13-2006, 10:54 AM   #5
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lol, lets try and actually get the rest done before I start adding new and additional content.

Just completed the jumping movement at last, complete with all 3 aero attacks which you can now unleash on the foot soldiers, knocking them to the ground.

Which will be available in the next engine test release.
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Old 07-13-2006, 07:43 PM   #6
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It's looks pretty good to me, I can get 6 foot soldiers on the screen before it starts to lag.

Are you going to have the original sounds and music from the arcade game in it?
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Old 07-13-2006, 09:25 PM   #7
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That's cool that you are so close to recreating the old arcade game, but I'm looking forward to when you have this at the point to where you can create new games with it. That's going to be great.
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Old 07-14-2006, 06:56 AM   #8
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Quote:
Originally Posted by Kittie february6
That's cool that you are so close to recreating the old arcade game, but I'm looking forward to when you have this at the point to where you can create new games with it. That's going to be great.
I don't intend to make the original arcade game, just use its engine, I plan on making a new game using the engine and content, with maybe some new stuff thrown in like the rock soldiers from Turtles In Time and some different coloured foot soldiers.

Quote:
Originally Posted by Lex Luthor
It's looks pretty good to me, I can get 6 foot soldiers on the screen before it starts to lag.

Are you going to have the original sounds and music from the arcade game in it?
I can flood the screen with foot soldiers and it runs okay. but odds are there will never be too many enemies on the screen, and the "game" will be optimized before released anyway.

The game now has original sounds and original music, it bumps the file size up abit but a new engine release will be available soon with these features and more.
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Old 07-14-2006, 11:07 AM   #9
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UPDATED

view the first post for the download link and info
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Old 07-14-2006, 01:07 PM   #10
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I enjoy flooding the stage with Foot and fighting to the death!!!!!
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Old 07-14-2006, 01:20 PM   #11
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Quote:
Originally Posted by Jester
I enjoy flooding the stage with Foot and fighting to the death!!!!!
That appears to be a popular choice.
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Old 07-14-2006, 08:22 PM   #12
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I'm definetely up for seeing a TMNT fan game. About time too! Wow the download is cool though, the speed is much improved than the arcade(only when a few foot soldiers are on-screen). I have dreamed myself of what kind of TMNT game i would like to make. It seems like it will be a lotta work to make an entire game out of this. Is it possible that you can create or import other TMNT characters that weren't involved in the arcade game i.e. Leatherhead? Just asking, and is this game-making a complicated thing to do? It's something that interests to do, but i do know it will take up a lot of time.
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Old 07-14-2006, 08:55 PM   #13
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Quote:
Originally Posted by Foot Clan Major
the speed is much improved than the arcade(only when a few foot soldiers are on-screen)..
Yeah, when optimized correctly the speed should be nice and fast.

Quote:
Originally Posted by Foot Clan Major
I have dreamed myself of what kind of TMNT game i would like to make.
I too, I did just that many many years ago, but it was nothing like this short engine, it was very poor in comparison.

Quote:
Originally Posted by Foot Clan Major
It seems like it will be a lotta work to make an entire game out of this. Is it possible that you can create or import other TMNT characters that weren't involved in the arcade game i.e. Leatherhead?
It is alot of work, but its somthing I've wanted to do for a long time, so thats whats making me stick with it. I can add anything into the game that I wish, including new enemies, bosses even Bart Simpson, Super Mario or a animated version of myself. New backgrounds anything is possible. I could even give the turtles new super powers, machine guns. It just means I need to draw/rip them, piece them together, animate them and then program them.

When I do make a game, I plan on adding some turtles in time content, mainly the bosses and I'm definatly getting the pizza monsters and rock soldiers.. probably the robot walkers too, but there is no rush for them just yet, need everything else done. I could if I so wished remake the original arcade game, not perfect but so everything was pretty much how it was, and add new levels and enemies etc.

Quote:
Originally Posted by Foot Clan Major
and is this game-making a complicated thing to do? It's something that interests to do, but i do know it will take up a lot of time.
Took me about 8 years, started off with Klik N Play, then Click & Create, followed by The Games Factory, then Multimedia Fusion and then the brand new Multimedia Fusion 2. Beat em ups are not an easy task in any of these programs however.

I may be able to design a level editor though, not sure how I would go about making it, but the idea is there and a few people have requested this.
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Old 07-15-2006, 05:25 AM   #14
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This engine is freaking sweet dude! I've had a great time playing it, I love all the foot soldiers you can throw. Makes the game very dynamic and entertaining.
Thank you so much for sharing it with us.
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Old 07-15-2006, 04:24 PM   #15
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Guess I must be doing somthing right since I got frontpage on the daily click (biggest clickteam gaming community).
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Old 07-15-2006, 05:14 PM   #16
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That is fantastic Jason. An endless barrage of foots at your leisure and an almost perfect recreation of the engine (invisible wall errors are funny though). Quite impressive. My friend I think you have most of the pieces to make a full on game with this.
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Old 07-15-2006, 05:28 PM   #17
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Quote:
Originally Posted by Ninja Tiptup
That is fantastic Jason. An endless barrage of foots at your leisure and an almost perfect recreation of the engine (invisible wall errors are funny though). Quite impressive. My friend I think you have most of the pieces to make a full on game with this.
Thankyou,

Got a fair bit or work done today, nearly have the white knife throwing foot soldier ready to enjoy (minus a few smaller things like their round house kick). But he attacks you, and you can attack him as he throws his knives at a distance.
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Old 07-15-2006, 08:43 PM   #18
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I'm slowly changing the engine into more of a game style.

This way I can code everything as I go along. i.e Foot Soldier breaking through doors, and balls falling down the stairs.

So by the next engine test release it will be abit different.
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Old 07-16-2006, 06:40 PM   #19
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The new release is great. The sounds and music add alot to the game.

Can't wait to see what you add next.
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Old 07-16-2006, 07:16 PM   #20
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For the next release their will be much more of a game feel to it rather than an engine. White knive throwing is almost complete and I'm currently piecing together the orange star throwing foot.

Currently on hold though waiting for somone to send me some backgrounds I require.
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