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#1 |
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New Recruit
Join Date: Mar 2010
Posts: 1
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tmnt Doom
Just a little project I am working on. Classic Doom II meets TMNT. Most of the sprites are from TMNT arcade games, lots of sprite edits (fronts and backs) 15 levels, thus far. If anyone is good at level design for Doom II or knows how to use decorate contact me. [email protected]
Any sprites, ideas, sound effects or textures welcome. Enemies completed thus far. lots of different mousers the foot bebop rocksteady metalhead slash shredder baxtor stockman (fly form) Roadkill Rodney working on more! no release yet but very soon a beta will be out, Lord Bless! [IMG] [/IMG]![]() ![]() ![]() ![]() http://img413.imageshack.us/i/screen...201003310.png/ |
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#2 |
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40 Years of TMNT
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Shell-Ri-La
Posts: 26,955
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Only the last picture works, that being the clickable link. It's a cool shot nonetheless, one that accurately fits the description of a seemingly cool project. Good luck & keep us updated!
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#3 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Nope.avi
Posts: 825
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OMG! A TMNT FPS?
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#4 |
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Mouser
![]() Join Date: Mar 2010
Posts: 12
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Funny, I was thinking about if someone made a TMNT Doom mod in class today... O.o
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#5 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Michigan, USA
Posts: 689
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Cool idea for a DOOM mod; hope you finish it. I dabbled a little bit in making WADs years ago for DOOM and Heretic (and fooling around in BUILD with Duke Nukem and Blood), but I was never that good at it.
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