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#1 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Posts: 43,878
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Why was there never a game based on Fast Forward?
You know I always found it strange that despite the marketing push FF had when it first came out, they didn't have a new game right out of the gate.
If not a console game, I am surprised they didn't make a quick 2D one for the GBA at the time. I would have liked to fight the FF villains like Shoko'nobo and Jammerhead as bosses, and hop around the alien NYC and go to the Moonbase. |
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#2 |
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Wacky Action
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Location: on Earth
Posts: 12,784
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It was a cell phone game.
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Live and let live... or go to hell.
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#3 |
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40 Years of TMNT
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Location: Shell-Ri-La
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I feel ya, C. I think it would've made a really rad GBA/DS game. Oh well.
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#4 |
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Col. Stinkmeaner
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Ubisoft had the licence by then and would have ****ed it up. I wish we coulda got one from Konami though.
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#5 |
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Jedi Master
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Location: JLA Satellite Headquarters
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I suspect lack of sales of Mutant Nightmare had something to do with it. I recall looking for a strategy guide for Mutant Nightmare only to learn it was cancelled. I never have seen a sales chart but I have a feeling that is why we did not season 4 game called Monster Hunters or something like that and why afterwards we got a melee type game instead. Its all about sales.
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Michelangelo: This looks like a job for the Teenage Mutant Ninja Turtles! Raphael: Sheesh, Mikey this ain't a cartoon! |
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#6 |
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Wacky Action
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"TMNT: Mutant Melee" came out a few months before "Teenage Mutant Ninja Turtles 3: Mutant Nightmare".
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Live and let live... or go to hell.
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#7 |
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40 Years of TMNT
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Location: Shell-Ri-La
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#8 |
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Overlord
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Posts: 43,878
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Yeah a 2D game for the GBA would have been the best.
Level 1 would be the Street Phantoms and Jammerhead. Level 2 would be the Moonbase and Inuwashi Gunjin. Level 3 would be the spaceport with Torbin Zixx and Boss Zukko Level 4 would be inside one of Viral's videogame traps Level 5 would be against the Dark Turtles Level 6 would be against Darius Dunn in O'Neil Tech Level 7 would be Shoko'nobo and the other Konobo drones. God I want this game right now. Last edited by CyberCubed; 04-17-2012 at 09:11 PM. |
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#9 |
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Writer • Director
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Location: Los Angeles
Posts: 12,035
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The cellphone game was eh...kinda ******. Arcade Attack had FF costumes in it...I know that doesn't count.
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#10 |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Because Konami did any better than Ubisoft.
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#11 |
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40 Years of TMNT
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Pretty sure most of us feel that they did.
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#12 |
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Col. Stinkmeaner
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#13 |
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Foot Elite
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Because the focus at the time was on the CGI movie, which had a lot more promo to reach off of considering that the movie was more felt in the media than Fast Forward was. As a result, Konami felt that a game based off of the movie would be more likely to be profitable than a TV show starting to wane in popularity a bit.
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http://forums.thetechnodrome.com/sho...d.php?t=37065- MY WANT LIST TMNT FAN CLUB LINK: http://sot.ag/gCjK/ 30 years of Turtle Power! |
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#14 |
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Foot Elite
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The Catalina Wine Mixer
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Quote:
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#16 |
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The Catalina Wine Mixer
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#17 |
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Wacky Action
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Seriously? I finished all of the story modes of the Konami 2K3 games with no problem... with the possible exception of Mutant Melee cuz I got tired of having to play through multiple times cuz I didn't collect enough points or whatever.
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#18 | |
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Random Punk
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#19 | |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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How dare you subtract my sarcasm!? (Throws everything off of his desk). GET OUT.
Quote:
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#20 |
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Random Punk
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Posts: 39
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Eh, I'd rather play a game with my favorite character in it ( Battle Nexus ) instead of a game where he could've been in it but was kicked out for 3 Rabbids that aren't TMNT characters at all, I remember voting for him when the roster was still getting voted on....Yeah...It didn't work out...
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