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Old 12-14-2022, 01:31 AM   #1
Andrew NDB
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I've been playing this on X-Box Series X (I'd have preferred PS5 but it's exclusive for now). It's a bit like "Stray" in that it's largely an exploration/puzzle game until a certain point, and then you get weapons. Sort of. And then more puzzles and exploration.

Super disturbing, but super engaging. Hard to look away from. It's all H.R. Giger brought to life with a super smart game design. Nothing is spelled out for you and no words are ever spoken in the game (also, like Stray). You just kind of figure things out along the way, though many don't seem to. What the game is trying to get across is being lost on tons of, at least, reviewers. In some ways it's the kind of stuff I wanted to see in Prometheus, or at least the promised Prometheus sequel that would get into the Engineers on their world that we never got.

I'd assumed this was always supposed to be some far off alien world. Not so. According to the designers it is supposed to be Earth itself in the far future. Where we've run out of resources and pretty much the only resource is organic matter.

The art book of the game tells a lot:


Last edited by Andrew NDB; 12-14-2022 at 01:37 AM.
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