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Old 04-27-2004, 07:11 PM   #1
Zog
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TMNT game 2 ideas (2004)

Hopefully we can all use this to post all of our ideas on the new TMNT game slated to come out later this year. No need to post "needs 4 players" because that is a given. And according to a post somewhere on this forum someone stated that it would be according to GMR mag.

My first idea is to add more new characters to be available for the original story mode, along with one of their own (which would more than likely be shorter than the original). I think it should have secret characters like: Casey, Splinter, (yeah again) Mortu, Quarry, Razorfist, Stonebiter, Leatherhead, Zog, gaurdians, maybe even April, the Fugitoid, and Hamato Yoshi. Some villians too like: Hun, Stockman, Garbageman, Turtlebot, Triceraton General, all of the Elite (playing through a story mode with all of the elite seems cool lol) Mystic Ninjas, Karai, and of course the Shredder.

Each character unlocked could be used in the original story mode with execeptions of the baddies, and also come with their own story modes. And after completeing their story modes, you could unlock their alt. outfits like Mortu's exoskeleton or his human cover. Different looks for Stockman, Shredder's second costume, first, and his Saki cover. Back to their own story modes, for example: you unlock the Shredder, and in his own story mode, you fight through the Utroms, and the Turtles, with the boss being Splinter. In Mortu's you fight some of the Foot Ninja and Shredder, before going back home. In Karai's you fight Leo last, and then have the option to spare him for honor, or staying loyal to your master, in which only one outcome will complete her story mode which is obvious lol. April shutting down Stockman's lab, Casey getting revenge on the Purple Dragons, etc. you get the idea. (I can come up with more if you want lol)

Next the Story mode should have two options. One to play alone, or to play with all turtles (or secrect characters, etc) with either friends joining or using AI teammates. The difference would be that if you choose the 4-player mode, certain turtle's do special things, like certain objectives to complete a mission or level. For example: Don cracking a code or rewiring(like in the return of Nano) , Leo bringing the Sword of Tengu (return to new york), Mike to cause a distraction (one of the turtles in space ep. where he got sick), and Raph to steal a car or somewhat (turtles in space ep. where he took the tank). Now in a single player mode, any turtle would be used to do anything, but to add some spice to the multiplayer mode, this would be the answer. Just imagine Don trying to crack a code to get inside a safeplace while the others fight off a horde of Foot ninjas. Now how it would work is while the other players are fighting, the person or computer playing as Don would have to press a certain button sequence or what not to crack the code.

Other things like certain level where you drive the Battle Shell. In a 4-player mode, one person drives, other shoot and what not, and your can alternate or choose who does what. More roaming space in a larger environment. The shell cell when you need advice from splinter, or help from april or casey (clues and hints). Maybe sometimes when the team split up into two and explore (only in 4-player mode obviously), you can have the option to call each other.

If anyone is a Mortal Kombat fan, and knows anything about Mortal Kombat Deception (which looks super badass by the way ) there is a new mode called Konquest where you train a created character to became a true warrior. Throughout the Konquest mode you can leave the dojo (your training area) to explore the MK world and unlock tons of secrets. Well instead of a Konquest, in TMNT it could be home, where before any mission they can train their own skills individually or work together. Sometimes you can just hangout there and let each turtle rest up. After completing each mission you go back home, to relax, and make your turtle stronger. Leo can meditate, Raph lifts or hits the punching bag, Don does research or builds something, Mike eats while reading comics or watching the tube. Now how your character would build up through this would be really short kinda similar to the sims where when you read, exercise or bath, a little green bar fills up. It could be similar to that for turtles. But to make it funner, training individually or together would give the players something to actually do rather than just sitting there. For example you have to option to train by just going into the center and selecting that option, and the others have the option to join. If not this would result to a split screen type thing more than likely. Splinter could train with you which would make the training even harder, but better (like in the ep darkness on the edge of town, where they're balancing on the bamboo sticks). (I could think of some more training too lol)

I just wrote a crapload to sum it all up, but it's highly worth reading. All of these elements would make the TMNT soar from game one to game two. These elements would deffinetly make the game RPG which is what I think Konami needs to go for. And lastly when game two news starts coming out, and I basically reread my ideas, I will **** my self lol. But you have to agree that a game like this (which is similar to X-Men Legends) but "Turtleized" is deffinetly an eye-opener. So please, enlighten me with your ideas. And if you want me to post more on training ideas or story modes, just post. Hopefully my ideas can inspire people to have expanding ideas, or even better ones.
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Old 04-27-2004, 08:11 PM   #2
Demented Utrom
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Actually it will be the same Story Mode for 4 Turtles again. It mightt be longer then the First game.

10 stages would be enough with 8 levels per Stage.The Levels would 30 minutes long each with a Mid Boss.Ex. City at War Stage 1 Level 1 Sewers enemies Foot Soldiers,Mousers,Tricartons.Mid Boss Utrom Guardian.. Level 2 Streets Enemies Foot Soldiers,Mousers,Stockman Robots,Tricartons. Mid Boss Baxter Stockman. Level 3 Alleyway Enemies Foot Soldiers,Mousers. Mid Boss Hun.Level 4 Old Foot Headquarters Enemies Foot Soldiers,Mousers,Tricartons,Purple Dragons.Mid Boss Foot Elite. Level 5 Amusment Park Enemies Foot Soldiers,Mousers. Mid Boss Nano. Level 6 Back to Sewers Enemies Foot Soldiers,Mousers.Tricartons. Mid Boss LeatherHead. Level 7 Garbage Man's Base Foot Soldiers,Tricartons,Mousers,Garbage Man Punks. Mid Boss Garbage Man Level 8 Habour and Foot Ship Enemies Foot Soldiers,Mousers,Tricartons.Boss Zog.

Next 9 Stages based on the Show's Storylines.

Stage 10 Utrom's building Level 1 Entrance Foot Soldiers,Utroms,Mousers,Flipper Robots. Mid Boss Utrom Guardians. Level 2 Hallway Foot Soldiers,Mousers,Utroms on flying boards. Mid Boss Foot Tech Ninjas Level 3 Elevator Foot Soldiers, Level 4 Virtual Chamber Foot Soldiers,Mousers,Tricartons,Utroms in Exo Suits.Mid Boss Krang Utrom In Exo Suit.Level 5 Utrom Lab Foot Soldiers,Mousers,Utroms. Mid Boss Mortu. Level 6 Hallway to transmat Foot Soldiers.Mousers,Utroms.Mid Boss Refights from all the other levels.Level 7 Elevator and Hallway and Transmat
Foot Soldiers,Mousers,Utroms.Boss Refights from all the other levels Boss Karai. Level 8 Transmat Room Foot Soldiers Mid Boss Oruka Saki Boss Shredder.

It seems a bit long for a Game Idea.But the Longer Levels might make 4 players worth it.Unlockables Arcade Games. Passwords Infinite Lives for all 4 players.
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Old 04-27-2004, 08:25 PM   #3
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please do not put stages on the next game. games with levels usually stink...unlike metal gear solid and Resident evil. gae are just beter wtihout levels.
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Old 04-27-2004, 08:43 PM   #4
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That is how all the other games were.
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Old 04-27-2004, 11:53 PM   #5
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-->> ..deff want to see Zog and Utrom shredder..
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Old 04-28-2004, 07:34 AM   #6
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u should be able to play as shredder to kill the turtles n stuff
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Old 04-28-2004, 07:47 AM   #7
mobile513
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Not suck - how bout that? All you did was mash buttons, and listen to the same phrase repeated 8,000 times. The animaiton was good though.

Well, it's a dream of mine to make a game of Turtles, a side scroller with my own style of animation, and you could tare up everything. . . but the other thing that would be cool would be a Marvel vs Capcom style, with hand drawn animations and a million characters. Throw in all the old and new charecters with their own moves . . .ah, glorious!
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Old 04-28-2004, 08:11 AM   #8
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Zog you say in your post you want to play though story mose as the Elite ninjas but in the paragraph below it you say no bad guys in story mode....hmmm

Anyways Id like it to where each character you go through story mode with has a different peice of the story and the only way to see the whole story is to beat the game with everyone. I also think you should be able to transfer over your old data and if your 100% or close to it you could get like bonus pictures and stuff. Online play would help out alot as well but I dobt thats gona happen
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Old 04-28-2004, 09:31 AM   #9
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Have a Create-A-Turtle mode.
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Old 04-28-2004, 12:20 PM   #10
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I'd like Konami to improve the gameplay. Make it deeper and more then a button masher. Maybe add combo moves like in Ninja Gaiden or Batman: Rise of Sin Tzu.
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Old 04-28-2004, 01:49 PM   #11
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Old 04-28-2004, 02:11 PM   #12
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I also agree with Create-A-Turtle mode. Decide head band color, shade of green or even other colors for skin, weapon (including new weapons that the "regular" turtles don't have), this would be awesome!

I also agree with playing as non-turtle characters in story mode or that characters "own story mode." It would be soooo cool to play as Shredder and have your friend play as Karai or Hun and team up and kill the turtles! 4 player mode would be awesome! For example: P1: Shredder, P2: Karai, P3: Hun, P4: Foot Elite.

I think the levels for regular story mode should be:
1. Turtles in Space
2. Virtual World in Japan
3. T.C.R.I. Building
4. Sewers in the Leather Head episode
5. Return to the Underground
6. City at War
7. Junklantis
8. Shredder's Ship from Rouge in the House episode
9. The Big Brawl (Future episode Arc)

I don't want any new Nano Monster levels or the Golden Puck.
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Old 04-28-2004, 06:22 PM   #13
Demented Utrom
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The Last Level in Every Ninja Turtles Game was the Foot Headquarters all the time.It won't be any different.The Last Boss will be Shredder.The Big Brawl won't be the Last Level.It might be the next Shredder Episode.
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Old 04-28-2004, 08:17 PM   #14
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Spitfire666xXxXx I mean like some baddies would come with their own storyline, because obviously they wouldn't fit in the original. Kinda like a Resident Evil second mission type thing, but "Turtleized".
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Old 05-01-2004, 02:47 PM   #15
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a turtle fps (first-Person-shooter) set in triceaton/federaton WAR you choose what side you fight on(Triceaton underground /Repubic Federaton /resistance ) be good or bad and choose the Ending
=Good
=bad
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Old 05-03-2004, 07:26 PM   #16
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it would be cool for a April's Artifact level in the game.
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Old 05-03-2004, 07:47 PM   #17
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A game with a build kind of like Sonic Adventure 2 would be good....Like pick a side, Good, Bad. Good being Turtles (pick which turtle youd want at the beginning) Casey, and Zog as the 3 man team, levels decide which youd use. Bad being Shredder, Hun, or the Elite or Baxter, or what ever. I dunno, something good....
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Old 05-03-2004, 08:30 PM   #18
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3 Words.

Turtle Kart Racing.
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Old 05-10-2004, 02:25 PM   #19
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they need to make it like GTA with a ginormous city to roam in and stop little street crimes like in streets of LA, and also sooo many unlockables so the game lasts longer, and for an unlockable, you should be able to get the original cartoon turtles too, cause thatd be silly. Also, I think that they are most likely going to make the foot elite playable characters because there are 4 elites/4 turtles, so if they have a definite 4 player mode, then i think that makes sense.and you should also be able to sheath/unsheath your weapons so you could fight with your hands if you want to.
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Old 05-16-2004, 03:26 PM   #20
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One thing I certainly hope the second game will feature is a way to indentify the characters used by players. With so much choas on the screen I often confuse my turtle for my second player's
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