![]() |
|
|
#21 |
|
Admin and Sega Guru
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Dimension X
Posts: 3,755
|
Wow, nice job on the map, Traag! Keep up the great work!
|
|
|
|
|
|
#22 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Thanks for the support, and a big thank you from me to the users who posted so many quality pics in the screencap thread. I could really use those. ^^
Some more stuff: ![]() Shredders Dojo with a foot painting (a photoshopped screencap, looks cool when near). ![]() April reporting in, i thought i needed more references to the good guys (or girls in this case). That's also why i created the... ![]() Turtle-Van, luckily it doesn't look too much out of place.
__________________
-
|
|
|
|
|
|
#23 |
|
Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Virginia
Posts: 1,744
|
That's awesome. The van makes it look like they drove to the Technodrome.
|
|
|
|
|
|
#24 |
|
Col. Stinkmeaner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Posts: 19,362
|
|
|
|
|
|
|
#25 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Well, the van was cool...but i still wasn't happy with it. :]
I changed the look and it's absolutely impressive what difference good photoshopped textures are making, it's the same model used as in previous pics (only the middle pole at the front window got added, and yes i do have alot of free time atm^^): ![]() Now it's really not looking out of place much. ![]() Rawr. ![]() Backdoors are open, there's some turtle-tech stuff inside it. I thought about adding one or two more turtle-things and then finish the map, so in maybe one or two weeks this will be 'finalized'. =]
__________________
-
|
|
|
|
|
|
#26 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Update-Time: It grows and grows, i added more nifty stuff and managed to change some powerups to match the turtle-theme.
When i started with this i hadn't done a map for years, but now i'm pretty much familiar with the unrealed again...unfortunately that also means i'm redoing some of the early parts of this map just because i can do better now, but hey, that shouldn't be a bad thing eh? ^^ ![]() A Transport-Module, two of them are in the map. ![]() The Turtlecom, you can find some of those scattered in the landscape (the turtles seem to have lost them ![]() Changed powerups, the classic health-pickups have been replaced with pizza, the adrenaline powerups are mutagen canister now.
__________________
-
|
|
|
|
|
|
#27 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Mar 2005
Posts: 208
|
Great stuff.
Oh, but the Japanese writing is reversed on that scroll by the foot painting. |
|
|
|
|
|
#28 | |
|
Han Shot First
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Paper Street Soap Company
Posts: 3,687
|
Sweet technodrome. did ya do all 972 rooms?
I love this don! Quote:
__________________
![]() |
|
|
|
|
|
|
#29 | |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Quote:
And well, it doesn't have exactly 972 rooms hehe...more like 7 or 8. ^^ Donnie (like the other turtles) has been made by someone else, i only downloaded the models.
__________________
-
|
|
|
|
|
|
|
#30 |
|
Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Atlantic Canada
Posts: 475
|
omg i have not been paying enough attention to this thread. Those turtles are spectacular! (Not to mention everything else!)
|
|
|
|
|
|
#31 |
|
Han Shot First
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Paper Street Soap Company
Posts: 3,687
|
I see. Well I really like them. TMNT meets unreal championship
__________________
![]() |
|
|
|
|
|
#32 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
The map is complete by now, it just needs some testing (sometimes you forget to include files which are necessary to run the map on a different unreal-installation, durr).
If you want to test it out, feel free to download it here: DM-Technodrome.Zip Note that i can't guarantee it will run on every unreal2004 installation, this is what is being tested at this moment. If you encounter errors with missing packages give me a pm. Once the map is tested i will upload it to a map-site and will update this thread with a proper link. :]
__________________
-
|
|
|
|
|
|
#33 | |
|
Thug
![]() ![]() ![]() Join Date: Jul 2007
Posts: 90
|
Quote:
:jawdrop: Wow! That shot just looks so cool! Any chance of more pics? |
|
|
|
|
|
|
#34 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Currently i'm working on some bugs, apparently the map is missing some packages and doesn't run on a 'clean' unreal tournament.
When problems are solved out and the map is uploaded to a map-site i will update this thread with a link and will post more pics. But most of the remarkable 'turtlelized' features of the map have allready been posted.
__________________
-
|
|
|
|
|
|
#35 |
|
Sewerhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 2,890
|
|
|
|
|
|
|
#36 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Technodrome Mark III, Dimension X
Posts: 174
|
Just a small update:
I'm still trying to find the package responsible for the map not working. Due to a smally harddrive i have to make some space to install a second, clean ut2004. Then i will be able to find out which stinky package is missing, oh yeah and i still have to reverse the text on the scroll hehe. If you want to help and have ut2004 on your pc, download the zipped map from the post above and try to figure out what package(s) are missing. ^^
__________________
-
|
|
|
|
|
|
#37 |
|
Outlaw Hero
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Tannhauser Gate
Posts: 4,867
|
My UT, as clean as clean gets, doesn't even see the map. I can't see it in my maplist. That's the biggest problem I have encountered so far.
__________________
|
|
|
|
|
|
#38 |
|
Second City Shinobi
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Chi-town
Posts: 4,182
|
Wow. That's pretty awesome.
__________________
Some things are better left unsaid. This isn't one of them |
|
|
|
|
|
#39 |
|
Han Shot First
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Paper Street Soap Company
Posts: 3,687
|
Those images remind me of Star Wars: The Empire Strikes Back on Hoth
__________________
![]() |
|
|
|
|
|
#40 |
|
Foot Soldier
![]() ![]() ![]() ![]() Join Date: Mar 2005
Posts: 143
|
...
There are no words for awesomeness of this magnitude...
__________________
Don: The perimeter's quiet. Leo: Yeah, a little too quiet. Don: Well that was easy. Leo: Yeah, a little too easy. Don: Look! It's Raph! Mike: Yeah, a little too Raph! ![]()
|
|
|
|
![]() |
|
|