View Full Version : SSBB Thread: IT'S OUT!!!!!!!!!!
The Shelf
02-06-2008, 08:44 AM
Speaking of Melee, has anyone ever procured all of the trophies? I know I'm missing three or four of them, I think they were Giga Bowser, Crazy Hand, Tom Nook and something else. I'm not sure. Maybe it was Sheriff?
I made it a mission to unlock all the trophies shortly after I got the game. I succeeded, but it took a while, and I had to check a trophy guide to see which ones I was missing and how to get them.
It's a shame I'll have to wait so long to try out Sonic or Wolf, but the SSE sounds like a lot of fun, so it should be worth it. My friend and I are going to spend all day March 9th playing (assuming it still comes out that day) so I guess we'll be spending most of that time playing SSE because I know he's anxious to try out Sonic as well. Anyway, until we get Sonic I'll be trying out Bowser. That's right. I said it. I intend to make Bowser one of my "main" characters in Brawl since he appears to be much better than he was in Melee.
I've finally decided what my "mains" are going to be. In this order: Luigi, Wolf, Sonic, Bowser, and Olimar (although Wolf and Sonic may swap places if I turn out to be good with Sonic). Other characters I will frequently play but not as much as the ones above will be: Pit, Diddy, Dedede, Pikachu, and G&W. EDIT: Oh, I forgot Meta Knight. He'll be one of my other secondary characters.
Deathknight
02-06-2008, 02:28 PM
Don't know if this has been posted yet but they discovered how to start with ZS Samus. Just hold R before the beginning of a match and the armor will fall off at the start. I've played Brawl now though, fun game but not everything I'd hoped for. It's way too easy to recover now, I don't think I ever had any trouble getting back with any character.
Dr. Doom
02-06-2008, 02:50 PM
You'd be the only one. I can't for the life of me stand that voice.
No I wouldn't, you lunatic.
The Shelf
02-06-2008, 04:45 PM
I've played Brawl now though, fun game but not everything I'd hoped for. It's way too easy to recover now, I don't think I ever had any trouble getting back with any character.
You should try Olimar or Ivysaur. I've heard their recoveries are pretty bad. A decent edge-guarder can keep them from coming back easily. But that's just what I've heard.
Deathknight
02-06-2008, 06:45 PM
I played both, got back everytime no problem. Olimar is too good though. His attacks are insane.
The Shelf
02-06-2008, 07:02 PM
Here's where I found the info on Olimar's recovery, and I imagine it's the same with Ivysaur since they have similar recovery moves: http://smashboards.com/showthread.php?t=141173
I dunno, hopefully it won't be much of a problem.
Peanut
02-06-2008, 07:29 PM
It won't be. Deathknight is a tourney kid who won't do anything but complain no matter how good Brawl is.
Seriously, too easy to recover? One hell of a reach there, buddy.
Peanut
02-06-2008, 08:47 PM
Yeah, I guess of the dozens and dozens of videos of seen, all the people who couldn't recover on those stages must have been complete newbies. The only characters I've seen with ridiculous recoveries are the flying characters and DeDeDe.
Edit: Has anyone seen some videos of Olimar's moves? JESUS CHRIST! A white Pikmin attacking does about 90% damage in less than 2 seconds. It's BRUTAL! Some guy kept using a white Pikmin, followed by a blue, because blue are the best used for Smash attacks. The dude would throw a white Pikmin or two onto his opponent, in a second he'd be up to 90%+ damage, then he'd use a blue Pikmin to smash him and get the KO! He looks like a beast.
Deathknight
02-06-2008, 09:50 PM
It won't be. Deathknight is a tourney kid who won't do anything but complain no matter how good Brawl is.
For your information I found Brawl to be quite good. Though I'll still be playing Melee as well as Brawl because Brawl is more of a party game since they removed the elements that made it good for competition. Wavedashing I wasn't unhappy to see removed, it just made certain things way too good such as infinites with Fox. I'll definitely be playing Brawl a lot though, mostly for online play though. Guarentee all of you will love Brawl, it's one of Nintendo's best in years.
The Shelf
02-06-2008, 09:54 PM
Check this out, Peanut: http://www.youtube.com/watch?v=tkSi-i9T7m4
It looks like whites do about 54%. Not quite as much as you said, but it's still a ton of damage for one measly attack. Imagine throwing all 6 of your pikmin on a guy really fast. Olimar is going to be insane. Heck, every character I've seen looks insane. I want to play them all!
Peanut
02-06-2008, 10:03 PM
Oh, snap! That's pretty cool! But also, check out near the end of his Olimar demo thing, he throws two white Pikmin on Mario and it's literally seconds before he's at or above 90%! Imagine just digging around to get all the white Pikmin you can? Olimar is going to be so epic.
And the Sonic stuff was pretty awesome, too! It looks like he's going to be terrific in the air. He's got so many opportunities to start juggling.
Deathknight
02-06-2008, 10:12 PM
Yeah, Olimar is crazy. Though I think you can get the white one off of you. I remember mashing buttons when the white one was attached and getting it off of me similiar to breaking a throw. Olimar is a nightmare in Green Hill Zone though. The way the level is setup it's absolutely perfect for spamming Pikmin.
The Shelf
02-06-2008, 10:38 PM
While we're on the topic of Olimar and Pikmin...
I've heard that different types of land have a greater chance of pulling certain types of pikmin, but I don't know if it's true or not. I think it was mentioned on the Dojo, but no one on any forums I've been to have been able to confirm it. In any case, it seems white pikmin are the most rare for obvious reasons.
It looks like blue will be the staple pikmin, and they are also the only ones that can swim which could be important considering there are supposedly several stages with water in them. Red and yellow pikmin should be used based on which immunity you need: fire or electricity. Otherwise, they'll probably just be throwing ammo. Purple's for smashes and stunning enemies. And white is for racking up massive damage. Since whites are weaker than the rest, it's probably best to toss them on people who are trying to return to the stage since they can't do much about it.
Also, I've heard that pikmin throwing does not decrease in damage with spamming like most attacks do; however, it does decrease with the amount of damage the victim already has. For instance, if you toss a pikmin on someone with 0% the pikmin might do twice as much damage as it would if the victim already had 100+%.
I'm just relaying things I've heard, though. I haven't played, and I can't test any of this.
Peanut
02-06-2008, 10:55 PM
I have a question for you, Deathknight, as someone who's played Brawl. Are the tether recoveries really easy this time around? I mean, they're were nearly impossible to pull off in Melee, so how do they work in Brawl? Olimar's only recovery move seems to be a tether recovery, so I'm wondering if it works as well as it's supposed to?
I've heard a lot about how you seen to be sucked to the edge when recovering now. Is that true?
Deathknight
02-06-2008, 11:16 PM
The tether recovery is as good as you make it. It makes a chain of all the Pikmin you have pulled out. If you have a long tether, you always can recover as long as you nab part of the level with it. The recoveries are basically the same as in Melee in general though. You are definitely sucked towards the edge which is why I say recovering is a lot easier now. No matter how hard I got hit I always seemed to get closer so much faster and more easily. Also, a lot of recoveries go longer now such as Falcon's. Diddy Kong I found to have an interesting recovery with the barrel blast. It's a lot like Luigi's foward B but you have control over direction. The more you charge it, the strong it is and the more you can control what direction you want to go. Pit basically just flies so he can recover pretty much no matter what. Ivysaur and Olimar require you to grab the stage rather than having a standard up B. Sonic on the other hand has infinite recovery. You can use the spring and then you still have full control over your movements and can use the spin dash to get back on the stage. Isn't necessary though most of the time since the spring gives you a ton of height and distance as it is.
Some character differences in terms of stats:
Sheik is now more dependant on smash attacks. Her double foward kick smash is now a lot like Link's double slash, the 2nd hit is deadly. However, her aerials are a lot weaker.
Marth has a new charge B. Better distance but not as powerful unless you hit with the tip of the blade. Also, the way a lot of his moves affect have changed. A dash attack and foward slashes now knock you a lot further foward rather than up for example. However, Marth's greatest new asset is the new counter. He now has Roy's counter but it lasts as long as Marth's did in Melee.
I'm probably going to be playing some more this weekend if you want me to check something specific though.
The Shelf
02-07-2008, 10:26 AM
Okay, guys, I know this is going a little off-topic, and I know it's a bit of a sore subject for those who were disappointed about certain characters not making it into Brawl -- but -- I was thinking about this last night, and I want to see what you all think. Melee added 13 new characters, and Brawl added 14 new characters (I don't count Toon Link as new since he's basically just Young Link with a new look). So, in keeping with the pattern -- if -- Nintendo decided to make one last sequel to Smash Bros. whether Sakurai has any part in it or not, what would you want the 15 new characters to be? Here's my list, and you can either make one from scratch or modify mine. I'm not as familiar with Nintendo's lesser known franchises like Earthbound and Fire Emblem, so I based this on characters I'm familiar with and that I know a lot of people wanted in Brawl (plus some that I personally want to see :)).
Okay, so I'd keep the current 35 characters in Brawl and add these 15:
1. Waluigi (Mario series)
2. Daisy (Mario series)
3. King Boo (Mario series)
4. King K. Rool (Donkey Kong series)
5. Dixie Kong (Donkey Kong series)
6. Ridley (Metroid series)
7. Midna (Zelda series)
8. Krystal (Star Fox series)
9. An Advance Wars rep (I don't care who, just someone)
10. Knuckles (Sonic series)
11. Tails (Sonic series)
12. A second Metal Gear Solid rep (not familiar with the series...)
13. Megaman (Megaman series...)
14. A second Megaman rep (again, not familiar with the series...)
15. Bomberman (Bomberman series...)
I would also bring back Dr. Mario, Roy, Mewtwo, and Pichu for those who liked those characters, but I would Luigify them. And the word on the street has it that Toon Link is turning out to be better than Link. Because of that and since they're more clonish than most, I would change Link's down-B to "Transform" which would, of course, change him to his wolf form. Oh, and I would change Sonic's forward-B to the homing attack and change his neutral-B to the insta-shield (I so wanted this to be in Brawl).
Do you guys think such a roster would please the vast majority of people? With this roster there would be 54 characters which would fit in a 5x11 grid, leaving the 55th spot for random.
Comments, complaints, flames?
ThirdMarioBro
02-07-2008, 12:35 PM
I don't think there's going to be another one, and if it is, it will be an expansion of this one, much like they would have done to Melee has Sakurai turned down the project.
The Shelf
02-07-2008, 12:43 PM
I see nothing wrong with that.
Looking at Brawl, the only thing I think they can improve upon is the roster and possibly the stage list.
ThirdMarioBro
02-07-2008, 01:24 PM
Indeed. I say it's an inevitability, but we're set for the next five years or so. Now, back to the present.
Pit FTW.
Peanut
02-07-2008, 02:19 PM
So, in keeping with the pattern -- if -- Nintendo decided to make one last sequel to Smash Bros. whether Sakurai has any part in it or not, what would you want the 15 new characters to be?
I would change Link's down-B to "Transform" which would, of course, change him to his wolf form.
Personally, I don't find a bunch of characters on your list very appealing, but that's just me. I just think characters like Waluigi, Daisy and Boo belong in Mario Party games, not a game like Smash Bros. BUT, I do totally agree with your Wolf Link idea, and with WW Link turning out to be a clone, I actually wish they had done this for this iteration of Smash. On top of new characters, I'd want a further de-cloning done on all the veteran characters and the return of Mewtwo.
Anyways, here's my list, not really in any order...
1. Tom Nook (Animal Crossing)
2. Mega Man (Mega Man 1-8 )
3. King K. Rool (Donkey Kong Country)
4. Andy (Advance Wars)
5. Golden Sun rep (Golden Sun)
6. King Hippo (Punch-Out!!)
7. Elliwood (Fire Emblem Gaiden)
8. Pico (F-Zero)
9. Little Mac (Punch-Out!!)
10. Liquid Snake (Metal Gear Solid)
11. Knuckles (Sonic The Hedgehog)
12. Ridley (Metroid)
13. Final Fantasy rep (Final Fantasy)
14. Paper Mario w/ partner(s) (Paper Mario)
15. Mallow (Super Mario RPG) just to piss off all the Geno kids.
The Shelf
02-07-2008, 02:58 PM
Personally, I don't find a bunch of characters on your list very appealing, but that's just me. I just think characters like Waluigi, Daisy and Boo belong in Mario Party games, not a game like Smash Bros. BUT, I do totally agree with your Wolf Link idea, and with WW Link turning out to be a clone, I actually wish they had done this for this iteration of Smash. On top of new characters, I'd want a further de-cloning done on all the veteran characters and the return of Mewtwo.
To be honest, I think I'd be happy with any list so long as it included Knuckles and Tails. They've been staple Sonic characters practically since the beginning, and they deserve to go anywhere he goes. I don't want any other Sonic characters, just Knuckles and Tails. Other than that, I'd like the Link and Sonic tweaks that I mentioned. Nothing else really matters to me so long as they don't remove any of the characters that are in Brawl.
Luigi's been my main for a long time, and I would like to play Waluigi, but I can live without him. And I added King Boo to my list just because he'd have a unique moveset and because he's Luigi's Bowser.
Anyways, so long as they add Knuckles and/or Tails (but preferably both) I'd be happy. I even figured out what their special movesets would be as well as their basic properties. The only move they'd have in common with Sonic would be their down-B moves.
Deathknight
02-07-2008, 03:45 PM
I'd just like a new Smash Bros that puts back a few of the advanced techs that were removed in Brawl. It's fine if you just play casually, but there are a lot of people who like competitive Smash and Brawl got rid of a lot of stuff that made it much more fast paced like L cancelling. More characters would be nice though, I was disappointed that MegaMan didn't make the list. Snake is terrible in Brawl btw.
Peanut
02-07-2008, 04:06 PM
Snake is terrible in Brawl btw.
I've seen videos that prove otherwise.
Mecha Cow
02-07-2008, 04:49 PM
I thought Tails would be a shoe-in for an Assist, and while there have been reports of him, he doesn't seem to be in the final game. Instead we got Shadow.
I've heard that a bunch of Sonic characters appear in the background of the Green Hill Zone stage, so I'm guessing he's in there.
Deathknight
02-07-2008, 04:56 PM
They must do something good then cause ever Snake I saw play or played against got slaughtered in seconds. Then I tried and just got destroyed myself.
Peanut
02-07-2008, 05:54 PM
Tails and Knuckles run through the background of Green Hill Zone, and I think Robotnik flies by.
And yeah, the person I saw play was killing with Snake. His moves are really unorthodox, especially his Smash moves, but this guy used them very very well.
ThirdMarioBro
02-07-2008, 09:25 PM
I thought Tails would be a shoe-in for an Assist, and while there have been reports of him, he doesn't seem to be in the final game. Instead we got Shadow.
I feel lucky that he's just an assist. I was worried that a condition of getting Sonic in Smash would be also getting reamed with Shadow. You know how Sega is about shoving Shadow up people's ass. He just as well be their mascot at this point. He'd make for a good representation of Sega's quality level since the Sammy buyout.
Shadow's presence in the game at all is a sin (this is about classic video game characters, not emotastic rejects that will be forgotten in a number of years), but hey, we got Sonic--the result of a seven year old EGM April Fool's joke. I never thought it would happen in a million years, but that night Nintendo dropped the bomb made me the happiest little Smash fan ever. If a Shadow assist is the price we have to pay to get this, then so be it.
You guys won't be able to do ANYTHING with Sonic because you'll need to unlock him first! And the only known ways to do that so far are to beat the ENTIRE SSE, or play over 300 VS matches. OWNED!
I heard he was a basic roaster character in the American version. I hope I'm wrong, because I've been waiting since 2001 to see that "WARNING! CHALLENGER APPROACHING!" screen.
Peanut
02-08-2008, 03:03 AM
I heard he was a basic roaster character in the American version. I hope I'm wrong, because I've been waiting since 2001 to see that "WARNING! CHALLENGER APPROACHING!" screen.
North American, you f*cking hillbilly.
And why would they change how things unlock in the roster for different regions? Doubtful.
One thing I'm curious about is Yoshi's egg toss. It says on the dojo you can use it to recover now. Anyone know how that works?
Deathknight
02-08-2008, 11:19 AM
I doubt he's on the starting roster in the US version because You unlock Green Hill Zone when you unlock Sonic as I saw him get unlocked live when I played. Only reason you might think he would be on the starting roster was because he was in the Demo at E for All Expo. That was just because he has the highest demanded character.
The Shelf
02-08-2008, 12:39 PM
One thing I'm curious about is Yoshi's egg toss. It says on the dojo you can use it to recover now. Anyone know how that works?
I heard that Yoshi gets a slight up-forward push when he uses the egg, but the distance diminishes with each successive throw until you land again. So you could probably do it 3 or 4 times during a recovery before it becomes useless. Oh, and apparently his forward-B is practically useless for recovery now for anyone who was wondering. It seems Yoshi is no better or worse than he was in Melee.
Deathknight
02-08-2008, 01:16 PM
Yeah, I got to play Brawl last night again a few matches. I'm so mad, Jigglypuff's rest got nerfed so bad. There was no reason to nerf it, it was so brutal because if you missed it's over for you. Now it's not even as strong as a Falcon Punch which has considerly less risk.
Peanut
02-08-2008, 06:58 PM
Uh...I thought you were a competitive player? Who are you playing against that you can actually hit with Rest? I mean...seriously...I've seen that move pulled off maybe twice in all the matches I ever played in Melee. Is it really that big of a deal?
Deathknight
02-08-2008, 10:28 PM
I hit people with rest all the time. In Melee, you can up throw Fox or Falco and jump into rest until they have over 40% damage unless they DI correctly(DI is simply holding a direction when you get hit/thrown so you go that way.) You can also use the up tilt (not up smash but holding up and hit A) and jump up and hit any character with rest depending on their damage and DI. You can also just simply jump out of a shield and rest after the person did a powerful attack if you're close enough. That's not even all the ways you can pull it off. I hit people all the time with it. Jigglypuff is my main in tournaments btw.
The Shelf
02-09-2008, 10:42 AM
Yeah, I got to play Brawl last night again a few matches. I'm so mad, Jigglypuff's rest got nerfed so bad. There was no reason to nerf it, it was so brutal because if you missed it's over for you. Now it's not even as strong as a Falcon Punch which has considerly less risk.
I heard she got other buffs that make it harder to KO her, so it makes sense that they'd nerf Rest a little bit. But I dunno, I'm not a Jiggly player.
EDIT: Oh, I also heard that she just has to touch people for Rest to hit them as opposed to them having to touch the center of her body for it to work. Is that true?
Deathknight
02-09-2008, 03:44 PM
That I didn't notice but I'll definitely check when I play next. Also, no Jigglypuff player would ever want to be harder to KO instead of having a deadly rest, I guarentee you.
The Shelf
02-09-2008, 03:47 PM
That I didn't notice but I'll definitely check when I play next. Also, no Jigglypuff player would ever want to be harder to KO instead of having a deadly rest, I guarentee you.
Then you don't know many Jiggly players because about half of them are saying the opposite on smashboards.
Mecha Cow
02-09-2008, 06:18 PM
Outside of battles with Master Hand/Giga Bowser/etc. I have never seen a successful Rest.
ThirdMarioBro
02-09-2008, 09:08 PM
I haven't touched Jigglypuff in five years, so I don't have the slightest idea what any of you are talking about.
....then again, 3/4 of all pro-Smash lingo goes over my head anyway.
Mecha Cow
02-09-2008, 09:13 PM
'Rest' isn't lingo of any kind, it's Jigglypuff's Down B move. :lol:
Deathknight
02-10-2008, 01:36 PM
Then you don't know many Jiggly players because about half of them are saying the opposite on smashboards.
Actually, most of them are saying that it's good that it goes vertical now but nobody is happy about the power nerf.
The Shelf
02-10-2008, 06:48 PM
Actually, most of them are saying that it's good that it goes vertical now but nobody is happy about the power nerf.
I distinctly remember seeing several say they would take a small power nerf for increased durability. After all, if Jiggs is harder to KO now, then you have more chances to KO the enemy before you get KO'd yourself. And the vertical effect of the attack kinda helps balance the power nerf too since it makes it easier to KO off the top of the screen. And if it's true that Rest is much easier to hit enemies with now, then I really don't see what the problem is. You get 3 buffs in exchange for the power nerf.
But like I said, it doesn't matter one way or the other to me because I never use Jiggs. Overall, she sounds much better to me, though, than she was in Melee.
Deathknight
02-10-2008, 08:54 PM
Actually, Pound and Rollout have also been nerfed too. So we're looking at even distrubution.
Dr. Doom
02-10-2008, 09:57 PM
You guys wanna know how huge this game is musically? 6 hour drive both ways to and from Ohio with a couple buddies, and we didn't even finish the soundtrack. That's all we listened too. And we even started skipping stuff towards the end! Thats more than 12 hours of music.
Unfortunately, I pretty much hate both the arrangements of Athletic, but I discovered SO much more amazing music in this and I was very happy with just about everything I heard.
ThirdMarioBro
02-10-2008, 10:21 PM
I haven't heard either. What's wrong with them?
Dr. Doom
02-10-2008, 10:26 PM
I don't even remember the second one. It's just the whole direction though, they're turned into like "island" songs and it completely sucks all the charm out of it.
ThirdMarioBro
02-10-2008, 11:57 PM
I listened to them. You're right. I would've preferred a bluegrass version, but the second rendition is really starting to grow on me. Either way, I'll be setting the stage to the awesome "above ground" theme.
I'm also glad they liberated the "Wildlands" theme from Yoshi's Island DS. It was the one tune in that game worth a damn.
Has anyone seen the new technique list at the dojo for today's update? Some of them are new to me, like the pivot grab.
Peanut
02-11-2008, 01:54 PM
There's some weird ones, but most of them were just Melee techs.
Anyways, some disappointing news. They got rid of Captain Falcon's nipples. *sheds single tear*
Mecha Cow
02-11-2008, 02:19 PM
Nipples? Those were buttons, you perv!
Dr. Doom
02-11-2008, 03:16 PM
So like, is the stale-move thing something that lasts for the entire match? Or is it just while the move is being done consecutively?
So like, is the stale-move thing something that lasts for the entire match? Or is it just while the move is being done consecutively?
You didn't notice this happen in Melee? If you use a move twice, the second time won't be as strong and yeah, it lasts a bit. I think it resets when you die, though, not sure.
Peanut
02-11-2008, 03:42 PM
So like, is the stale-move thing something that lasts for the entire match? Or is it just while the move is being done consecutively?
I think it all depends. I'd say if you use the same move after every other thing you do, it'll still wear down a bit. And my guess is once you don't use it for a bit it'll go right back up. Kinda like how some characters have moves that get stronger the longer you go without using it.
Dr. Doom
02-11-2008, 04:57 PM
Has anyone played Star Fox Assault? I'm curious what the voice acting was like since it looks like we may get those actors for Fox, Falco and Wolf.
Leogeddon
02-11-2008, 05:05 PM
Wolf really disappointed me... the same exact final smash as Fox and Falco... :(
I can't wait, the Gamestops in my area are having a large Brawl Bash and will have a large tournament.
Peanut
02-11-2008, 05:09 PM
TMB is probably the only one who played it long enough to give you an actual answer.
Mecha Cow
02-11-2008, 05:26 PM
I don't recall the voices being too hot, but they'll be limited to shouts and grunts anyway, so who cares.
ThirdMarioBro
02-12-2008, 02:27 AM
Krystal had the same British-esque voice she had in SFAdventures, and Fox was a different actor, but sounded almost exactly the same as before. Falco sounded a lot like his Star Fox 64 voice, but a little less snarky. Pepper sounded exactly like Mickey Rooney. Slippy's voice was the most improved from previous games, taking on a high-pitched nerdy tone rather than the nasel Brit voice from SFAdventures or the girl voice from SF64. Basically, the Star Fox team was pretty much par for the course of the franchise--nothing really different, and a couple of improvements.
It was the new voices they gave the Star Wolf team that killed it though. Wolf lost the "Barron Von Eliteass" voice from SF64 in favor of your standard average tough guy voice. It's generic and dumb. Pigma was the same, but that's not hard to screw up. The biggest hit was Leon. He went from an egotistical socialite in SF64 to a high-pitched Zorak clone. It was horrible.
Dr. Doom
02-12-2008, 02:39 AM
Thanks for the info. It sounds like since there won't be much talking in the game, it could be a lot worse. And I see the guy that plays Wolf is a professional actor who's actually been in things. So at least he's got that going for him.
EDIT: I just listened to a few quick samples on YouTube. Falco and Wolf both sound good to me. Fox's voice sounds a little different from what I'd expect, I guess, but I didn't really have any major qualms. If these guys reprise their roles, I'll be ok.
Peanut
02-12-2008, 01:53 PM
UGH! I just looked them up as well. Fox and Wolf sound utterly HORRIFIC. Falco sounds pretty close to his Star Fox 64 version, but wow. Both Fox and Wolf really took a serious hit.
And you weren't kidding about Leon, TMB. That's a f*cking tragedy.
Dr. Doom
02-12-2008, 05:01 PM
Are you sure you're not just saying that because it's not his exaggerated, snooty voice from 64 that everyone has grown to love? Certainly there aren't really any frills to the performance of Wolf's voice in Assault, but from what I heard, it sounded solid enough to me. Not like Sanji in the 4Kids dub of One Peice, where I think the character's gonna be kinda cool and then I hear his voice, which causes my brain to begin devouring itself because it's so awful and it's made impossible for me to like the character in any way. I think that's what I was worried about and after watchign a couple clips, my fears were alleviated completely.
Peanut
02-12-2008, 06:36 PM
I'm comparing it to how awesome his Star Fox 64 voice was, and compared to that, it's pretty bad. It sounds so stilted and generic in Assault.
Dr. Doom
02-12-2008, 06:46 PM
I'm comparing it to how awesome his Star Fox 64 voice was, and compared to that, it's pretty bad. It sounds so stilted and generic in Assault.
If either of the voices were stilited, it was the 64 voice. But, like, delightfully so. I'll definitely acknowledge the contrast between the two, since the first had this whimsically over the top tone to it and with Assault it just seemed like they were trying to make everything and everyone a little more serious and grave. I suppose I can even see where "generic" comes from, and I won't go out of my way to argue against that. While the voice doesn't carry as much personailty as the one from 64 did, I'm perfectly ok with it, and am definitely willing to take "generic" over "goofy" or "stupid" or whatever. I'd still prefer to be hearing everyone in japanese, I think, but even if there is an option to change the voices, I dunno if I could stomach hearing someone other than David Hayter being Snake.
EDIT: I think I'll take another listen to the clips and try and form a second opinion on it, too.
Peanut
02-12-2008, 06:55 PM
Hadn't you never even played a Star Fox game prior to buying Command for DS? I mean...I don't get why you care so much, for one, and I also don't get how you can really form any kind of opinion on this without actually have experience with the series.
Because he loves furries. Disgusting.
Dr. Doom
02-12-2008, 07:02 PM
I think Rhen's just being bitchy right now because he's in heat and nobody wants to yiff with him.
I had some experience with Star Fox 64 many years ago when it first came out, enough to recall clearly what most of the voice cast sounded like (I can hear Falco, Peppy, Slippy, and Wolf clearly in my head, and I have a good general idea of how Fox and Andrew sounded as well). I always kinda liked Falco and Wolf from those experiences, and that whole thing really caught on further with Falco being in Melee and now with Wolf being in Brawl (and plus, I just love wolves). I don't have too much to go off, but when I started posting as Dr. Doom, I'd never read a comic with him in it in my life, and look where I am now with that whole thing. It's the same kinda situation. Also, I'm just generally very interested in voice acting, voice actors, and who plays who, so it's very common for me to dissect things like that, and it's very easy for me to go on and on about this or that when I'm bored and struggling to stay awake at work, whereas I may not dive quite as deep into certain subjects if I were at home. For example, I've edited this post like 10 different times now.
Peanut
02-12-2008, 08:24 PM
Ah, well. I'm sure they'll be fine, honestly. As long as they get Wolf to say his "line" well for his victory pose. Honestly, how much voice-over work does their need to be? What did Fox or Falco ever really say in Melee?
Dr. Doom
02-12-2008, 08:29 PM
It's true that if voices are present in the same limited capacity as they were in Melee, it may not really matter so much. That sorta stuff just really interests me, though.
Peanut
02-12-2008, 08:35 PM
There's confirmed to be zero voice acting in SSE. The only exceptions are character specific phrases. "Falcoooon PAWNCH" and the like. So we're all good on that front, depending on how you look at 7 hours of nodding.
Dr. Doom
02-12-2008, 08:50 PM
Well in that case, there's still a chance we may not get English VA's for certain characters (like Falco or Wolf) to begin with. IMDb can't be trusted until something has already been released.
The Shelf
02-13-2008, 10:02 AM
Since I really have no way to contribute to the current conversation regarding voice-overs, I will simply say this.... Mr. Game & Watch is wicked!
ThirdMarioBro
02-13-2008, 12:19 PM
I mostly want to hear Samus's new voice. Nobody else ever bothered to give her one, and I've got pretty specific demands for it. Heck, I was expecting her to come in and do the silent bit again, so it's really a total surprise.
I already know what everybody else sounds like, and I'm pretty okay with it, but that sound Pit makes while spinning his sword is likely the most annoying sound ever recorded. I also want Falco and Fox to get some English lines. Their old voices annoy the hell out of me.
Here's something for the people who want to see some final smashes used in practice.
V-5CIZYzL9s
Dr. Doom
02-13-2008, 03:11 PM
Generally, I think I prefer the direct attack ones to the transformation/power up ones. I feel like I'm gonna have to practice a bit with that Landmaster.
Peanut
02-13-2008, 03:35 PM
I doubt it. Just keep rolling and you'll KO everyone on the stage.
Dr. Doom
02-13-2008, 03:38 PM
-=Insert "Do a barrel roll" joke=-
ThirdMarioBro
02-15-2008, 01:48 AM
Got it from the Dojo. Greatest avatar/taunt ever.
Dr. Doom
02-15-2008, 10:30 AM
I'd go gay for Luigi.
Peanut
02-15-2008, 11:27 AM
I'd go gay for Luigi.
You'll have to fight me for him.
Am I alone in liking Luigi more than Mario? I mean...in the 20+ years the Mario Bros. have been around, Mario really hasn't changed, or had any character growth at all. But Luigi is so different, not only has he had full speaking roles in games like Paper Mario, but he's just so likable in every way. Luigi actually has character, something Mario really lacks.
I really hope Nintendo has plans to do something with him beyond continuing his "second fiddle" status. I'd even be excited for a sequel to Luigi's Mansion, but more than anything I want Luigi to star in his very own adventure/platforming game.
I agree, man. Luigi's the lovable underdog. I mean, why is Mario so famous for his jumping when Luigi clearly jumps higher?
Mecha Cow
02-15-2008, 12:46 PM
Luigi's Mansion was an awesome game and the Wii was practically made for a sequel. So where the hell is it, Nintendo?
The Shelf
02-15-2008, 12:50 PM
Luigi's Mansion was an awesome game and the Wii was practically made for a sequel. So where the hell is it, Nintendo?
My thoughts exactly. Mansion was a great game, just way too short and easy. If only it hadn't been a launch title, then maybe it would have really taken off more. I hope Nintendo makes a sequel on Wii eventually because, like you said, it was made for it.
Dr. Doom
02-15-2008, 12:58 PM
I've preferred Luigi to Mario for as long as I can remember, he's definitely a much more interesting and loveable character. I think having him playable in Galaxy was a big step in the right direction.
ThirdMarioBro
02-15-2008, 03:55 PM
And having him take center stage in the greatest fighter ever is even better.
Dr. Doom
02-15-2008, 04:47 PM
You can't really say any one of the 35 (or 39, counting Sheik, ZSS and all 3 Pokémon separately) different characters is "center stage", can you?
The Shelf
02-16-2008, 11:20 AM
You can't really say any one of the 35 (or 39, counting Sheik, ZSS and all 3 Pokémon separately) different characters is "center stage", can you?
Sure you can. Smash Bros has always been a Luigi game. All the other characters are just supporting cast members. ;)
However, now that Sonic's in the game Luigi must share the spotlight.
Peanut
02-16-2008, 12:21 PM
Sonic = tool
ThirdMarioBro
02-16-2008, 01:01 PM
Sonic really is a punching bag here. I love the guy, but that's why we all wanted him in Smash--the fuel that 16-bit child in all of us.
Dr. Doom
02-16-2008, 01:05 PM
I know plenty of people who are looking to have Sonic teach Mario a lesson. I don't really see it as so black and white. I just think it's awesome having them both in the game and I'm really excited about how Sonic will play, because I think that I'll enjoy using him.
Sonic really is a punching bag here. I love the guy, but that's why we all wanted him in Smash--the fuel that 16-bit child in all of us.
OK, speak for yourself. I'm gonna play as Sonic because I like him. His games haven't been great lately, but I still think Sonic is a great character.
Dr. Doom
02-16-2008, 01:24 PM
Amen.
On a separate note, I just noticed that both Kirby and Star Fox only have 1 new stage each representing their franchises. I guess I find that a little disappointing (mostly for Kirby, since The Halberd is really Meta Knight's stage).
Peanut
02-16-2008, 04:23 PM
Amen.
On a separate note, I just noticed that both Kirby and Star Fox only have 1 new stage each representing their franchises. I guess I find that a little disappointing (mostly for Kirby, since The Halberd is really Meta Knight's stage).
Which is even more disappointing when you consider that Kirby has two new characters, and Star Fox has one, but at the very least Kirby gets back Green Greens and Star Fox gets back Corneria. Donkey Kong, also with a new character, has only gotten one insanely lame scrolling stage, along with the return of the worst DK stage in all the other Smash games. And yet, we have Metroid, which is arguably the series to produce the absolute worst stages in all of Smash, and it gets two new stages, plus the return of the ever sh*tty Brinstar.
The stage situation seems really out of whack to me, honestly.
Dr. Doom
02-16-2008, 04:38 PM
DK actually has 3 stages if you count 75m. But I agree that things seem a bit disproportionate, especially when every franchise except Game & Watch and Ice Climbers got 2 stages in Melee.
I rather liked Brinstar in the last game, but I can certainly understand why people wouldn't. I'm looking forward to seeing what the Frigate will be like.
Peanut
02-16-2008, 08:17 PM
DK actually has 3 stages if you count 75m. But I agree that things seem a bit disproportionate, especially when every franchise except Game & Watch and Ice Climbers got 2 stages in Melee.
I guess you could count that, but it's less of a stage representing the DK in Smash, and more of a retro thing, like the Mario Bros. stage.
Don't forget that Fire Emblem, which also had two characters, got no stage at all in Melee and only gets a single one in Brawl.
All this being said, Brawl does seem to sport more random franchise/Nintendo centric stages, stuff like Pictochat, Smashville, and Electroplankton, so that's nice.
ThirdMarioBro
02-16-2008, 08:47 PM
Famitsu reported some rumor of a Mario Kart Wii DLC channel, so I'm going to go out on a limb and pray that Smash will get a similar channel sometime late this year/early next year, because too many characters/franchises got jipped out of their rightful amount of stages, the worst of which being Diddy Kong. He got musical representation (Bramble Blast), but no stage. Why? Then again, I'm still pissed that the hackers found the song "Ballad of the Wind Fish" in the game's code, but it's not playable through the game.
And Jungle Japes Melee was perhaps my favorite stage in the game. Either that, or Yoshi's Island and Big Blue. Never can make up my mind which is tops, but Jungle Japes in one of them.
OK, speak for yourself. I'm gonna play as Sonic because I like him. His games haven't been great lately, but I still think Sonic is a great character.
Oh, you. You know I'm a total Sonic whore.
Peanut
02-16-2008, 08:55 PM
Yeah, let's not forget, TMB actually played the 360 Sonic game.
Dr. Doom
02-16-2008, 08:58 PM
Bahahahahaha
Dr. Doom
02-18-2008, 09:50 PM
For those who haven't already seen, here's (http://youtube.com/watch?v=G0O9GfEaf5s&feature=related) a video detailing some of the differences between Fox, Falco and Wolf. There certainly are quite a few points of divergence in all of them, and they did a seemingly pretty good job of taking Fox's basics and making a totally different experience with Wolf. I'm really, really, really excited to play him. I love his style.
ThirdMarioBro
02-18-2008, 10:11 PM
When I saw that video of Pit leaping off Final Destination, flying underneath, and landing on the other side without even having to grab the ledge--I knew who I was playing with.
Dr. Doom
02-18-2008, 10:26 PM
Based on that, logic would indicate that he's probably offensively impotent.
ThirdMarioBro
02-19-2008, 01:19 AM
Well, based on what I saw, that bowsword was long and hard baby.
Peanut
02-19-2008, 01:52 AM
Seriously...so uncalled for.
Well, based on what I saw, that bowsword was long and hard baby.
Good god man. I'm unable to look at Pit the same again thanks to you.
Peanut
02-22-2008, 12:11 PM
God, the Captain Falcon update today was so awesome. I love how Sakurai has totally picked up on the entire Falcon-craze that swept the Smash community. Also, 180 Falcon Punch is epic.
ThirdMarioBro
02-22-2008, 06:01 PM
Falcon is the freaking man.
http://www.smashbros.com/en_us/characters/images/hidden05/hidden05_080222c-l.jpg
I still can't get over Brawl's sound track. Best thing to ever happen to the game. Apart from Captain Falcon, of coarse.
Also, for those who are unaware, Master Hand and Crazy Hand pages are now on the site. Nothing much, but it's cool to see them there.
Mecha Cow
02-25-2008, 11:19 AM
Reggie says no Brawl for Europe until Fall (http://www.computerandvideogames.com/article.php?id=183203).
Words fail me. I can only hope Reggie talking out of his ass again, but seriously...f*ck this.
This bullsh*t needs to stop. I now have the option of importing a US Wii, which I really don't want to do, or getting my own Wii modded, which I also really don't want to do (and isn't a viable option since many games require software updates). That or I have to bend over and take the wait...again.
F*ck you, Nintendo.
Dr. Doom
02-25-2008, 02:55 PM
Nasty business, that. Sorry, dude. I certainly have no clue why it would take so long, what else do they have to do? Add menus in Spanish, French, German, and Italian?
Andrew NDB
02-25-2008, 03:45 PM
Went to the store to pick this up after reading online it was supposed to be out a couple of weeks ago. Extremely pissed to learn it's been delayed until March 6th, so I picked up Mario Galaxy instead... damned entertaining and addictive.
Can't wait to pit Mario vs. Sonic... that will truly excite the inner geek in me. And multiplayer... what does anyone know about the online multiplayer aspect (if any) in Brawl?
Mecha Cow
02-25-2008, 03:45 PM
Going by the multilingual Dojo updates, they've got everything translated already. It's ridiculous. Reggie says there's a lot of demand in Japan and the USA, and they don't want to open up another factory to print European copies. Basically they're lazy and we're getting the shaft. Again.
I love how getting Mario Kart a month early is supposed to make up for it, too. This is Sony's "Europeans don't mind waiting" all over again.
*E* Andrew, Brawl supports 4-Player Wi-Fi battles.
Andrew NDB
02-25-2008, 03:48 PM
OK, speak for yourself. I'm gonna play as Sonic because I like him. His games haven't been great lately,
What's wrong with "Sonic the Hedgehog" on PS3? My girlfriend and I played the hell out of that game last year.
Peanut
02-25-2008, 03:52 PM
What's wrong with "Sonic the Hedgehog" on PS3? My girlfriend and I played the hell out of that game last year.
....We don't tolerate comments like this in here. Just so you know.
What's wrong with "Sonic the Hedgehog" on PS3? My girlfriend and I played the hell out of that game last year.
How long was I asleep? What year is this?!
Andrew NDB
02-25-2008, 04:26 PM
*E* Andrew, Brawl supports 4-Player Wi-Fi battles.
How does it work? Is it like a waiting room like Tekken Online, where you can setup games and join games others are hosting?
How long was I asleep? What year is this?!
Huh?
Dr. Doom
02-25-2008, 04:45 PM
Pretty much everyone thought the game was awful. You're clearly one of very few who actually enjoyed it.
There is some sort of waiting room for online games, yes. I dunno if any of us know exactly how it works, I sure don't.
Also, the game is coming out March 9th, not the 6th.
Andrew NDB
02-25-2008, 05:20 PM
Pretty much everyone thought the game was awful. You're clearly one of very few who actually enjoyed it.
So I'll ask again: what was wrong with it?
Is Magic Rings worth checking out?
There is some sort of waiting room for online games, yes. I dunno if any of us know exactly how it works, I sure don't.
Ah, OK, cool. Hopefully there's a Tekken Online kind of a deal that keeps track of everyone's scores in the world and so forth.
Also, the game is coming out March 9th, not the 6th.
I don't think games ship on sundays, do they? It's generally a Tuesday or a Wednesday... though the 6th isn't either.
Deathknight
02-25-2008, 05:38 PM
It's the 9th, all Ebgames/Gamestops are having midnight openings as well as tournys at 9pm before the release. Though it's unknown whether they're going to use Melee or Brawl.
Dr. Doom
02-25-2008, 05:52 PM
Brawl. It's officially sponsered by Nintendo. I think the winners move on to some other sort of tournament and so on and so forth.
Peanut
02-25-2008, 06:30 PM
So I'll ask again: what was wrong with it?
Terrible controls, horrible camera, sh*tty level design, suicide-worthy story, annoying characters etc etc. The list shall go on and on.
Dr. Doom
02-25-2008, 06:46 PM
Secret Rings was okay. Not great, but okay.
The Shelf
02-26-2008, 09:36 AM
Terrible controls, horrible camera, sh*tty level design, suicide-worthy story, annoying characters etc etc. The list shall go on and on.
I haven't played it either, so let me ask you this: how was it worse than the Sonic Adventure games? Or was it? I'm just curious because even though Sonic Adventure 1 & 2 had several flaws I still enjoyed them.
Ah, OK, cool. Hopefully there's a Tekken Online kind of a deal that keeps track of everyone's scores in the world and so forth.
I haven't played Tekken Online, but I think it's official that there is no score-tracking for Brawl. It has something to do with Sakurai thinking that only the top players would enjoy something like that because the vast majority of players could never hope to get very high. However, if you're talking about just a simple win/loss ratio for yourself, then maybe that is available. I don't know.
ThirdMarioBro
02-26-2008, 02:14 PM
owever, if you're talking about just a simple win/loss ratio for yourself, then maybe that is available. I don't know.
I would hope not. I'm not too fond of having a constant eminder of how much I suck.
Dr. Doom
02-26-2008, 04:16 PM
It'd suprise me if there weren't at least something like that.
Mecha Cow
02-26-2008, 04:56 PM
I'm pretty sure there isn't.
Yeah, I don't think there is.
Peanut
02-26-2008, 05:20 PM
There isn't. All the tourney kids were having a fit when they found that out over on Smash Boards.
Dr. Doom
02-26-2008, 05:45 PM
Well, at the very least, I'll go ahead and assume that the game still has the same offline stat tracking for characters and users that the past 2 entries did.
Peanut
02-26-2008, 10:46 PM
I would hope not. I'm not too fond of having a constant eminder of how much I suck.
When the f*ck did you get a chance to play on your 360 account again? I just noticed you played Gears yesterday. WTF, DAWG?
TASTE THE DAMN RAINBOW ALREADY!!
http://img.photobucket.com/albums/v667/Ra-Cho/l6.jpg
Lucario and Spear Pillar pages have been added. Finally.
Dr. Doom
02-29-2008, 10:34 PM
If I'm not mistaken, we only have 4 character updates left: Wolf, Ganondorf, ROB and Game & Watch. We're slightly over a week away! It's very exciting.
Dr. Doom
03-01-2008, 01:11 PM
I just stumbled across this (http://www.gametrailers.com/player/usermovies/183388.html) video that gives us a taste of how Fox, Meta Knight, Pit, Ike, and Falco sound with their North American voice acting. I think everyone sounds good except for Pit, who will probably annoy the hell out of me to no end now. Meta Knight sounds a little weird too, but not bad. Falco's got this delightful Raphael thing going on that I think was a good decision. I'll still miss the "Mishaun...COMPREET" and "RANDOMASUTAA", but everything sounds pretty good in general. I'm gonna see if I can't dig up an example of Wolf's voice.
Mecha Cow
03-01-2008, 01:17 PM
I wonder why they didn't just use Ike's Path of Radiance voice (did they?). He sounds really weird. Here (http://www.youtube.com/watch?v=kQOEHk9mhbI) is part two by the way.
Dr. Doom
03-01-2008, 01:24 PM
Gaaaah, still no Wolf. Thanks for the link, though.
Peanut
03-01-2008, 01:30 PM
Sonic has his 4kids voice, so if DeDeDe doesn't, I'm gonna be pissed.
Dr. Doom
03-01-2008, 01:52 PM
Well Meta Knight's voice sounded like it was a different voice actor than the show if that's any indication.
Peanut
03-01-2008, 06:02 PM
I didn't even know Meta Knight was IN the show. Hopes = shattered.
Just to weigh in a little on the voices...I pretty much cringed for all of them. I think Falco's is the only decent one, the rest are pretty...something...
ThirdMarioBro
03-01-2008, 10:04 PM
I watched most of that Kirby anime. Other than Kirby (whose voice was the same as the games), I couldn't stand anybody else except DeDeDe, and only for the sheer camp factor. That Foghorn Leghorn voice just makes me piss my pants laughing. As much as it doesn't fit the actual games (which are miles away from that show), I really can't imagine that fat quack sounding any different. Meta Knight sounded like a damn conquistador though (Dan Green I think, can't remember). This is much better.
I love Falco's voice. The Jersey thing he's got going for him fits perfectly. I'm not going to complain about Sonic. I still prefer Ryan Drummond, but it's been so long that I adjusted to his current voice.
Pokemon Trainer though....kill me. That voice REEKS of a 4Kids dub.
Pokemon Trainer sounds like a fanboy dubbing a 4Kids episode of Pokemon. :cry:
Peanut
03-01-2008, 11:05 PM
I just WANT THIS DAMN GAME ALREADY! Now that there's a week left before we get it, I'm FREAKIN' OUT, MAN!
Just noticed this...
If I'm not mistaken, we only have 4 character updates left: Wolf, Ganondorf, ROB and Game & Watch.
Jigglypuff and Toon Link(F*cking confirmed as his English name), as well.
Ninjinister
03-01-2008, 11:48 PM
A co-worker and I are going to the midnight launch of the game! :D It'll be the first time I cared enough about a game to do so.
Meta Knight sounded like a damn conquistador though (Dan Green I think, can't remember)
Eric Stuart.
ThirdMarioBro
03-01-2008, 11:49 PM
I don't think anyone on this forum isn't going to the midnight launch.
Now that I finished COD4, I can't think of anything else. IT'S DRIVING ME FREAKING CRAZY!
Well...I'm not going to the launch. Probably because I've got two tests the very next day. And I STILL have to get money together for a Wii...which probably explains my lack of hype for the game. :ohwell: Doesn't matter though, since the launch of this thing is going to be frickin' epic.
Dr. Doom
03-02-2008, 10:26 AM
I was supposed to be working the launch, but I'll actually be performing for it at another store. If you have no idea what that means, that's what the "Spoony Bards" link in my signature is for.
Peanut
03-02-2008, 10:28 AM
I might go to the midnight launch, depending on a number of factors. The biggest of which being if there even is one anywhere near me.
Mecha Cow
03-03-2008, 11:17 AM
And here (http://youtube.com/watch?v=arRHChWh5tk)'s part three of the voice actor videos. My God these voices are so bad.
On my birthday this Saturday, I'll be participating in a Brawl tournament at a Gamestop in my area.
Wish me luck that I don't lose my first match at least.:P
Think of it as my Brawl initiation.
Dr. Doom
03-03-2008, 02:54 PM
I certainly waasn't expecting the Texan accent, so I think I was initially a little taken aback. But I think it will grow on me if I give it a chance. I guess maybe you can think of it like...they were just trying to make sure characters had their own unique voices so you knew right away who you were hearing. It sorta works for that purpose. It actually reminds me of the Engineer from Team Fortress 2. "Spy's sappin' my Wolfen!"
Mecha Cow
03-03-2008, 03:05 PM
No Doom, there will be no defending the monstrosity that is Wolf's voice. People like you are the reason terrorism exists.
Dr. Doom
03-03-2008, 03:15 PM
Yes, god forbid I try to have a little optimism. The fact of the matter is, it could have been a lot worse, so I'm perfectly happy just getting used to it. I'm not gonna let something like that ruin the experience for me.
Mecha Cow
03-03-2008, 03:42 PM
Yes, god forbid I try to have a little optimism.
Now you get it.
Dr. Doom
03-03-2008, 03:53 PM
I dunno, part of me hopes that you can turn the voices on japanese, but at the same time that would just cause a conflict for me, since Snake more or less doesn't exist to me without David Hayter's voice coming out of his mouth. I'm just trying to be happy with what we got, since it's out of everyone's hands at this point.
Peanut
03-03-2008, 05:36 PM
Once you listen to them a couple times, it really ceases to bother me. It's not like you'll be hearing the voices over and over again for hours worth of play, anyways. The way I see it, if you can get through a match listening to Pikachu or Yoshi, you can get through listening to a couple one-liner taunts from the speaking characters.
I don't care if everyone's seen this video or not, but here it is anyway:
arRHChWh5tk
LUCARIO? WHAT HAVE THEY DONE TO YOU?!
Eh, serves me right for expecting it to be mute or something...
I don't care if everyone's seen this video or not, but here it is anyway:
arRHChWh5tk
LUCARIO? WHAT HAVE THEY DONE TO YOU?!
Eh, serves me right for expecting it to be mute or something...
That's what everyone's been talking about! It's alright, though, we'll forgive you.
Heh, thought so. Oh well. It's good for those who have no idea what we are talking about though.
Peanut
03-05-2008, 02:03 PM
LOL! OMFG! Someone hacked Brawl and made it so that he could swap movesets for characters. It has some INSANE results, visually. Ganonchu in video 1, and horribly diseased Peach in the 3rd in particular are FRIGHTENING. Sonic-Fox, Mariolimar and Mr. R&OB are pretty hilarious, too.
8ZDgjjDnWLM
zmoY1RmoZFA
iuLHui7omLQ
Mecha Cow
03-05-2008, 02:06 PM
I'm not sure which freaks me out more; Ganondorf-Pikachu or Sonic-Peach. All I know is that I won't be sleeping well tonight.
Dr. Doom
03-05-2008, 04:03 PM
What about Meta-Crab-Link? XD
Dr. Doom
03-05-2008, 06:03 PM
Ok, this is driving me nuts. I've been trying to figure out where in the game "Chill" appears, because I really like the arrangement of it. I've had absolutely no results so far. Anyone have any idea?
ThirdMarioBro
03-05-2008, 06:05 PM
"Chill"? You mean the song from Dr. Mario?
FxnDQEx8Y8Q
I believe it's supposed to be in the Pictochat stage.
Dr. Doom
03-05-2008, 06:18 PM
Ok, thanks.
ThirdMarioBro
03-05-2008, 06:44 PM
You're welcome.
Just a note: I'm going to de-sticky this thread once the game comes out.
Dr. Doom
03-05-2008, 07:36 PM
That makes no sense. We'll still have plenty to talk about.
ThirdMarioBro
03-06-2008, 01:12 AM
Alright, I'll just leave it be then.
A payoff wouldn't hurt though.
I still can't believe that it's almost out. And I STILL haven't bought myself a Wii for it. Hopefully it will pay off and there will be a combo deal down at EB Games or something.
ThirdMarioBro
03-06-2008, 04:25 AM
Find a Wii on Smash night? I hope you believe in God, because it's going to take some sort of divine influence to find a Wii on Saturday night.
Believe in God? Maybe. But I think believing in the power of boobies and the slight possibility of a date is enough to get some poor nerd behind the counter to hold onto something for me.
Unless he has a girlfriend.
Or it's a girl behind the counter.
Then I'm screwed.
ThirdMarioBro
03-06-2008, 01:37 PM
Believe in God? Maybe. But I think believing in the power of boobies and the slight possibility of a date is enough to get some poor nerd behind the counter to hold onto something for me.
Unless he has a girlfriend.
Or it's a girl behind the counter.
Then I'm screwed.
http://img.photobucket.com/albums/v210/ThirdMarioBro/mow_ntro.jpg
Peanut
03-06-2008, 01:57 PM
Pics! NAO!
And is Brawl even coming out "Down Under" on the same day as it is here? I was under the impression there hadn't been any announced dates outside of North America and Japan.
The Shelf
03-06-2008, 02:18 PM
I heard June 6th for Europe, but I dunno about Australia.
Peanut
03-06-2008, 02:22 PM
My guess is that you've heard incorrectly.
Mecha Cow
03-06-2008, 02:29 PM
Australia falls under the PAL region, and Brawl does not have an official PAL release date yet.
Also, I don't care how big those boobies are; they can't magic a Wii into existance. Unless they are indeed magic boobies, in which case I am intrigued.
The Shelf
03-06-2008, 02:46 PM
My guess is that you've heard incorrectly.
No, I heard correctly. But apparently what I heard was incorrect. It's ironic really because if you go to SmashWiki it says the release date is June 6th, but if you check the resource that they use to support that, it specifically says that the date is still up in the air. I thought it was funny...
Peanut
03-06-2008, 02:49 PM
LOL! SmashWiki.
Dr. Doom
03-06-2008, 02:58 PM
so whoz ur gaizses mainz
And is Brawl even coming out "Down Under" on the same day as it is here? I was under the impression there hadn't been any announced dates outside of North America and Japan.
I highly doubt it. That's why I've been so lax getting a Wii lately. Usually we get the releases around the same time as Europe, if not, later. Like, six months later. But I still wouldn't mind getting a Wii before everything hits the fan come release night.
Also, I don't care how big those boobies are; they can't magic a Wii into existance. Unless they are indeed magic boobies, in which case I am intrigued.
Oh, they are magical all right. In more ways than one.
The Shelf
03-06-2008, 10:06 PM
so whoz ur gaizses mainz
My current lineup in this order is:
1. Luigi
2. Mr. G&W
3. Sonic
4. Bowser
I don't think it's likely to change either.
Secondary lineup not in any particular order despite them being numbered is:
1. Pikmin
2. PT
3. Dedede
4. Wolf
5. Diddy
I used to use Falco and Pikachu a lot in Melee, so I will give them a shot in Brawl too. Everyone else will only get a little playtime from me.
ThirdMarioBro
03-07-2008, 12:48 AM
The only one I've seriously solidified as #1 on my roaster is Pit. The others I'll need to try before I buy.
Peanut
03-07-2008, 11:42 AM
so whoz ur gaizses mainz
lawl. Fell for it.
I plan to go all out with Sonic and Falco.
My backups are Pit, Meta Knight and Diddy Kong.
Peanut
03-07-2008, 12:33 PM
Benvenuto
Gamer of Gamers
What...what is this?
Mr. Snackpants
03-07-2008, 12:46 PM
Update this ****...there's essentially 1 day left. Whoo!!!
Peanut
03-08-2008, 12:35 PM
All the stores around me have it, their stock info updated within the last hour. They're there, now it's just a matter of time.
I hope today goes by quickly.
ThirdMarioBro
03-08-2008, 01:53 PM
All the stores around me have it, their stock info updated within the last hour. They're there, now it's just a matter of time.
Same here. Gamestop got their copies in a while ago. This is the longest day ever.
10 Hours remain.
Peanut
03-08-2008, 07:43 PM
All the midnight launches around here, and apparently in a ton of places in the States, have been cancelled due to the insane amount of snow. There's no end to the whining on GameFAQs right now.
ThirdMarioBro
03-08-2008, 09:04 PM
I just called my GameStop. Apparently for once, living in the Midwest has given me an advantage.
3 Hours.
What...what is this?
Problem there, Peanut?
Anyways, just letting you guys know that I won the Gamestop Smash Bros. Brawl first round of the Tournament. I play round 2 next Saturday.
This game is off the chain, for sure.8)
Alright, so I went to the midnight launch after all. I preordered it 10 minutes before midnight. LOLZ
Anyway, the game is pretty buck nasty. Voltron, myself and two other friends played, and it was totally awesome. I can't wait to play with the Drome VG Crew tomorrow online!
jeff the cheff
03-09-2008, 05:23 AM
Alright, so I went to the midnight launch after all. I preordered it 10 minutes before midnight. LOLZ
I pretty much did the same thing.
I think the games pretty fun. I played with a friend all night and at first it didn't seem like anything great but now I'm having a lot of fun with it.
Zog the Equalizer
03-09-2008, 05:32 AM
Bought it at midnight and only just quit playing because I need sleep or I'll probably die or something. Damn my squishy body's need for sleep.
firined code iz 0860-2912-3009 kthxby
Friend Code: 4725-7609-5208
WHERE THE GAMES BE AT?!
Mr. Snackpants
03-09-2008, 12:51 PM
4983-4600-7974
...chea.
Voltron
03-09-2008, 01:29 PM
Watch out for Ai. He cheats.
You're just upset that even when you disabled me and put the CPU in my place, you still lost!
Voltron
03-09-2008, 01:34 PM
That wasn't me! And if I recall, I promptly beat your ass afterwards. You got Marthed, mother ****er!
ThirdMarioBro
03-09-2008, 02:31 PM
Marth sux. Pit is the new lord of evasion and stalling for cheap bastards like myself who run from a fight and steal kills. Went to the midnight launch last night. The line was insane (120 people), but they had 150 copies. I died in the tournament early (because I suck), but had a blast watching everyone scream like it was the Super Bowl or something. And that GameStop trophy was the ugliest thing ever.
Greatest game ever. There is no exception.
The online is so epic fail, we don't even want to play it. I'd rather just play offline, which sucks, because the online was what I was looking forward to. I really hope Nintendo fixes the full second delay to every button press.
Dr. Doom
03-09-2008, 03:22 PM
0860-2903-8763. Somebody should put these up in the online thread.
I didn't notice any delay when playing online. But then again, maybe that's why I was doing so poorly.
I put them in the online thread. I'll add more as everyone posts theirs.
The lag wasn't too terrible last night when I was playing with Doom, but today was simply awful with Peanut and Cure.
Peanut
03-09-2008, 03:39 PM
I just got done playing some SSE...boy is it bad. I called that sh*t.
ThirdMarioBro
03-09-2008, 04:04 PM
Lucas - 1075-0405-9717
Peanut
03-09-2008, 06:38 PM
So who has everyone unlocked thus far? So far I've gotten: Ness, Marth, Luigi, Snake, Captain Falcon, Ganondorf, and Sonic.
Edit: Falco via 100-Man Brawl. Felt a lot harder this time.
Mr. Snackpants
03-09-2008, 06:48 PM
I just got done playing some SSE...boy is it bad. I called that sh*t.
**** yeah, SSE sucks my balls.
Extreme_Enigma
03-09-2008, 06:59 PM
Got my copy earlier this morning. I was so impressed I could not stop playing with it.
P.S. Does anyone have any cheats to get characters? If you have the guide, can you please post them here?
Peanut
03-09-2008, 07:36 PM
www.brawlcentral.com
They have a sidebar for unlockables. Tells you how to get everything.
Mr. Snackpants
03-09-2008, 09:40 PM
I've got everybody unlocked except Jigglypuff, Toon Link, and Wolf.
God damn I've been playing this game all day since I woke up at noon and I still suck...but I just CAN'T stop playing.
I've got everybody unlocked except Jigglypuff, Toon Link, and Wolf.
God damn I've been playing this game all day since I woke up at noon and I still suck...but I just CAN'T stop playing.
DAMN, SON!
Mr. Snackpants
03-09-2008, 09:44 PM
DAMN, SON!
And I never saw you online, that's bullshyt mane.
We were all playing earlier, but then we found out the online is terrible, so we all went back to offline play.
Mr. Snackpants
03-09-2008, 09:49 PM
We were all playing earlier, but then we found out the online is terrible, so we all went back to offline play.
That sucks.
That's Nintendo, I guess...
That sucks.
That's Nintendo, I guess...
We'll still have to try to see if we're laggy, cuz it seems to depend on who you're playing with.
Peanut
03-09-2008, 10:25 PM
I've got everybody unlocked except Jigglypuff, Toon Link, and Wolf.
God damn I've been playing this game all day since I woke up at noon and I still suck...but I just CAN'T stop playing.
Dude, either you played a f*ckton of matches, or you've got some serious guts to be able to stomach the f*cking disaster that is the SSE.
SSE is so bad, it makes my penis go concave. It's actually inside my body.
Seriously, it's painfully bad. I haven't even played that much, and it's still difficult to stomach.
ThirdMarioBro
03-09-2008, 10:32 PM
Got Luigi, Ness, Marth, Captain Falcon, Gannondorf, and Snake. Yes, SSE does suck balls (Adventure Mode in Melee was better), but the cinema scenes are so much fun. I doubt I'll ever touch it much once I've got all the videos unlocked, which is a shame. I went back to Adventure Mode all the time.
If what Peanut said is true, Nintendo should be trying their hardest to fix the online, which is good.
Peanut
03-09-2008, 10:39 PM
Yeah, I agree that Adventure Mode was better. I'm glad everyone is on my side now. Unlike when I said this a couple months back and got reamed by everyone.
ThirdMarioBro
03-09-2008, 10:47 PM
Yeah, I agree that Adventure Mode was better. I'm glad everyone is on my side now. Unlike when I said this a couple months back and got reamed by everyone.
Oh, don't worry. Give it a week or so, and Nintendo will probably announce some feature of Mario Kart Wii that is likely to suck, but we'll still tear you a new one when you call it. We wouldn't want you to feel out of place. :)
But yes, you were right big time.
Mr. Snackpants
03-09-2008, 10:48 PM
Dude, either you played a f*ckton of matches, or you've got some serious guts to be able to stomach the f*cking disaster that is the SSE.
There's been a f*ckton of matches played on my Wii, I haven't played 'em all. I'm going through the last 150 matches right now with low stamina and a flower hat. I wanna try all the characters so bad and I refuse to have to finish SSE to do so.
F*ck SSE.
Oh, don't worry. Give it a week or so, and Nintendo will probably announce some feature of Mario Kart Wii that is likely to suck, but we'll still tear you a new one when you call it. We wouldn't want you to feel out of place. :)
But yes, you were right big time.
The Mario Kart wheel is full of fail.
ThirdMarioBro
03-09-2008, 10:50 PM
The Mario Kart wheel is full of fail.
Oh, BULLSH*T!
Wavebird for the win!
Peanut
03-09-2008, 10:51 PM
I lol'd so hard.
I came a little bit. :cry:
ThirdMarioBro
03-09-2008, 11:03 PM
Nintendo Wi-Fi is such a crock of sh*t. It took me 4:52 to play a 2:00 match.
... *sits in the emo corner waiting for June the 6th* :cry:
I'm feeling a bit nervous with online play now after what I've read here. I mean, you guys are at point D, and I'm at point W in terms of global positioning. That has to be a LOT of lag. Ah well. I guess I have a few freaks down my way that won't mind beating me up...
ThirdMarioBro
03-10-2008, 04:52 AM
Anybody notice that a lot of the unlockable Melee tunes have gotten a considerable buff? I point to Icicle Mountain for an example. The composition is exactly the same, but the whole song has been re-orchestrated with superior samples. Wonderful little detail there.
Well... I got the game yesterday, but just had my first go at it. Quite a game. I first went to Classic Mode, and got to, like Stage 10 (fighting Lucas, Pit and Olimar) with Dedede (figured I would try out a new guy, and picked him).
Then did a few '2-Player' rounds (just myself, to get the feel of some of the characters without getting bashed around by CPU guys).
Then did a few '2-Player' rounds (just myself, to get the feel of some of the characters without getting bashed around by CPU guys).
So...why not just go to training?
The Shelf
03-10-2008, 09:06 AM
Well, I picked up Brawl yesterday and played for about 8-9 hours. I spent about 3 of those hours playing the SSE with my brother. No, it is not very good, but frankly, I've never enjoyed playing any of the 1-player modes very much anyway except maybe target test. Anyway, we're about 38% through it, and we're really just doing it to get all the characters, but the cutscenes are cool. I never imagined they could drag out a simple story like this for so long, but oh well.
Anyway.... I had no problem spectating matches, but for the life of me, I couldn't get into a game at all. In all the pre-release reviews that I saw, they said the wi-fi worked fine with practically no lag, so I'm going to chalk it up as server overload for now and hope that it gets better over time. The same thing happened to DBZ:BT3 when it came out, and people complained about the wi-fi being really crappy, but it usually works fine if you play it now. So I wouldn't worry too much about the wi-fi, guys. Just give it a couple weeks for things to settle down and for Nintendo to improve the servers.
On another note, I've only unlocked 5 characters so far, but of all the ones I've played I'm genuinely surprised by Wario. I never thought I'd be very good with him, but he's really quite good. He feels like a cross between Luigi and Jigglypuff. I'm not normally a fan of toilet humor either, but I have to admit it is pretty satisfying to KO someone with a massive fart in midair... :evilgrin:
Oh, and Bowser is so much better this time around than his Melee counterpart. :evilgrin:
So...why not just go to training?
Maybe I will next, but just figured on doing it that way. *shrug*
Peanut
03-10-2008, 11:29 AM
For anyone wondering, you start unlocking characters that are more time consuming to get around the 40% mark in SSE. I'm at 43% now, and I just unlocked Lucario. Falco was just before that, but I already had him unlocked.
And also for whoever is wondering, SSE gets incredibly frustrating. I don't even want to do this. It's like working a job and not getting paid for it.
The Shelf
03-10-2008, 11:48 AM
For anyone wondering, you start unlocking characters that are more time consuming to get around the 40% mark in SSE. I'm at 43% now, and I just unlocked Lucario. Falco was just before that, but I already had him unlocked.
I'm glad you said that because I was beginning to wonder when it would start to pay off. I've only unlocked Marth, Ness, Luigi, Captain Falcon, and Falco. Ness and Luigi were both from vs matches. Obviously none of them are new characters, and it's a little annoying, hehe.
And also for whoever is wondering, SSE gets incredibly frustrating. I don't even want to do this. It's like working a job and not getting paid for it.
It's not so bad if you have someone to help you out, but I agree it can be frustrating. Of course, I'm not even halfway through it yet, so perhaps things get even worse down the road.
As noted earlier, haven't done much yet. Now having done Classic Mode a couple more times (beating the main part both times, only to get trounced by "New Challenger" Luigi the first time; then beat him the second time).
Sounds like SSE is going to be nasty (difficult, etc.). But looking forward to it when get around to trying that out.
Peanut
03-10-2008, 12:53 PM
Things really pick up in the unlockables front around the 50% mark of SSE. You start unlocking pretty much everyone very quickly.
Things really pick up in the unlockables front around the 50% mark of SSE. You start unlocking pretty much everyone very quickly.
Good to hear.
I just gave it a whirl. I tend to play games in small 'bursts', as such I've gotten through the first 2 areas (save points). Has a little bit of difficulty, of course, but that's fine. Obviously going to get more intense as it goes on, as people have said of. And got a bunch of stickers and trophies (including making one of the minor enemies into a trophy) along the way.
ThirdMarioBro
03-10-2008, 02:35 PM
I have low toleration for repetitive tasks unless there is a substantial reward. For instance, No More Heroes was a bland, repetitive hack and slash where you do the same thing over and over and over. The style kept me going for a while, and the humor after that, but it eventually wore too thin and I quit. Fortunately for it, Subspace Emissary has those kick-ass cut-scenes to keep me trucking along. Otherwise I would have tossed it at 20% and gone back to Brawl.
Very happy with Samus's voice BTW. Frankly, I'm happy with all the voice dubs except Pokemon Trainer. Why? WHY did they have to go with the damned anime voice? Jesus.
And am I the only one who is happy they upheld tradition with "FALCON PWAAANCHE!"
Peanut
03-10-2008, 02:45 PM
I just beat SSE. I feel like I've wasted so much life.
The Shelf
03-10-2008, 02:50 PM
I just beat SSE. I feel like I've wasted so much life.
How many characters do you still have left to get, and what percentage did you hit when you beat it? I'm not looking forward to going back through everything to get 100%.
I just beat SSE, myself. I'm never doing that again. Ever. Such a waste of an afternoon.
Mr. Snackpants
03-10-2008, 03:50 PM
LULZ!!11!1 @ people finishing SSE.
But seriously I do admire your tolerance of steaming, giant piles of ****.
Peanut
03-10-2008, 03:57 PM
How many characters do you still have left to get, and what percentage did you hit when you beat it? I'm not looking forward to going back through everything to get 100%.
I had 3 left to get, Wolf, Toon Link and Jigglypuff. I just finished getting them all now, not via the SSE way, and they were really simple, except for Wolf. He's pretty tough to beat.
Anyways, I was around 87% when I finished SSE. The last level is a complete and utter joke. It's at LEAST an hour long, and nothing be tedious sh*t. They even threw in a load of backtracking to make you hate it even more! My final time in it was about just over 6 hours.
Mecha Cow
03-10-2008, 06:06 PM
Who gives a flying f*ck about the SSE? You guys need to stop complaining and be glad you finally have the game, damn it.
Peanut
03-10-2008, 06:11 PM
Who gives a flying f*ck about the SSE? You guys need to stop complaining and be glad you finally have the game, damn it.
Translation from Dutchenese: WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
I called the Wahhhmbulence. It'll be here in a few moments! HANG IN THERE, MECHA! HANG IN THERE!!!
Mecha Cow
03-10-2008, 06:26 PM
Pff. I don't even want the game.
...:(
HAHAHAHAHAHahahaha... :(
Once us non-American folk get Brawl, it won't be cool any more... :cry:
ThirdMarioBro
03-11-2008, 05:02 AM
I wish there was an alternate menu theme. The title theme is overused, but almost all of the arrangements are so different, it matters little. But that menu theme doesn't loop well, and it's overly dramatic for a select screen.
I heard Melee's menu theme is unlockable at some point. Anybody know if that's true? I could live fine with that. It's so burned into my brain that I'm numb to it.
vBulletin® v3.8.7, Copyright ©2000-2026, vBulletin Solutions, Inc.