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Originally Posted by Konchadunga
There aren't enough jokes, there isn't enough suspense, there isn't much character development; it all just is.
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Some of the jokes are still very funny. I at least crack a smile over some lines or scenarios in every episode. Obviously the humor is aimed at kids, so a 25-30+ year old adult isn't going to burst out laughing.
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I think the problem might be that they've thrusted the series into a whole new scenario faster than they have time to develop it. While this series' villains were never deep, with the Triceratons it seems like they've reached an all-new generic low for villains; it manages to turn the race against time to save Earth from destruction into something I don't care about, because the villains looking to destroy it don't leave any impression on me; it's impossible to suspend disbelief.
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This is odd. I find the Triceratons, Dregg and Armaggon to all be great new villains in their Nick incarnations. They basically have one-shot villains and recurring ones like on Earth.
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The scenarios they go through in space just come and go too rapidly to make an impression, too. Maybe a Lovecraft-inspired ocean world would be interesting if they fleshed it out; as it is, it's just one of many nods to science fiction mainstays they're doing here. Same with an alien town that looks like Tatooine, a basic scenario that looks like Star Trek, an actor from Doctor Who etc. In this case, no; I don't think catering to nostalgia works, because you can't just survive on references to things people like. Diving into why they like them is more important.
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The Turtles travel through space and into generic alien worlds in every series. Mirage, Fred Wolf, 2k3, Archie, etc. did this all the time. How is this any different?